melonds-emu/melonds

DS emulator, sorta

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Summary Information

Updated 18 minutes ago
Added to GitGenius on September 13th, 2026
Created on May 16th, 2016
Open Issues & Pull Requests: 1,061 (+0)
GitHub issues: Enabled
Number of forks: 848
Total Stargazers: 5,043 (+0)
Total Subscribers: 127 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 4.9 hours
Mean response time: 66.7 days
90th percentile: 127.7 days
Tracked items: 434

Most active contributors

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How this project is maintained

Roughly one issue in four opened in the past year never receives a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 77% of tracked open issues have had no activity in three months, so the open count overstates what is actively being worked. Only 35% of issues opened in the past year have been closed. Three people close 50% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 352
New in 7 days: 3
Closed in 7 days: 0
Avg open age: 701 days
Stale 30+ days: 337
Stale 90+ days: 302

Recent activity

Opened in 7 days: 3
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • OpenGL (23)
  • timing (10)
  • enhancement (6)
  • TIMING RENOVATION VICTIM (4)
  • addon (4)
  • duplicate (4)
  • 3D accuracy (3)
  • DSi (2)

Detailed Description

melonDS is a Nintendo DS and DSi emulator written in C++.

The emulator aims to balance accuracy with performance, following a philosophy of doing things correctly and quickly. It requires firmware or BIOS dumps from original hardware for full functionality, supporting multiple firmware variants including standard DS firmware, DSi firmware in reduced form, and iQue DS firmware. The tool handles both firmware boot and direct game boot modes, with the latter requiring only DS BIOS dumps rather than full firmware files.

The project suits users seeking a cross-platform DS emulation experience on Windows, macOS, Linux, and BSD systems. It prioritizes core emulation quality over feature breadth, with the interface designed to be straightforward for typical usage. The README does not compare melonDS to other emulators, so no comparative assessment can be made.

Development activity shows consistent attention to the core emulation target, with the TODO list indicating ongoing work on DSi-specific features and rendering improvements rather than rapid feature expansion. The project maintains active communication channels through IRC and Discord, suggesting responsive engagement with the user community. Build automation is configured across multiple platforms, indicating a commitment to cross-platform stability.