Repository Issue Activity (beta)

melonds-emu/melonds

Current issue state, recent activity, and per-issue timelines from the indexed issue data.

Open Issues
352
New in 7 Days
3
Closed in 7 Days
0
Average Open Age
701 days
Stale 30+ Days
337
Stale 90+ Days
302
Last 2 Weeks
DateOpenedClosedCommentsEventsOpen Backlog
2026-09-2000000
2026-09-1910001
2026-09-1800001
2026-09-1710000
2026-09-1600000
2026-09-1510001
2026-09-1400000
2026-09-130011349
2026-09-1200000
2026-09-1110000
2026-09-1000000
2026-09-0900000
2026-09-0800000
2026-09-0700000
This Week

Opened: 3

Closed: 0

Comments: 0

Events: 0

Top Labels
OpenGL (23)
timing (10)
enhancement (6)
TIMING RENOVATION VICTIM (4)
addon (4)
duplicate (4)
3D accuracy (3)
DSi (2)
Issue Explorer
IssueAuthorStateLabelsCommentsReactionsUpdated

#2760 [Feature Request] Multiplayer room like the 3ds emulators

Opened 1 day ago
sp11111111
open
No labels
001 day ago

#2757 906e9eb 100% GPU USAGE ON GTX 1050 AND MKDS WITH LOW FPS

Opened 3 days ago
Astro0710
open
No labels
203 days ago

#2753 Add native option to map right analog stick as mouse/touchscreen pointer

Opened 6 days ago
pimus
open
No labels
006 days ago

#2737 Adding the DSiWare title Downtown Texas Hold Em causes firmware to crash

Opened 19 days ago
ConnorMartin138
open
No labels
307 days ago

#2750 Returning from Fullscreen does not remember maximize status

Opened 10 days ago
P1kaPMD
open
No labels
308 days ago

#2743 [Feature Request] support ds pico ir ndz compression format

Opened 14 days ago
powerpuffboysz
open
No labels
2010 days ago

#2647 MelonDS is randomly forced into slow-mo mode

Opened 5 months ago
MrMeeseeks6969
open
No labels
1014 days ago

#2671 Override settings from external firmware doesn't work

Opened 4 months ago
sp11111111
open
No labels
1015 days ago

#1183 [Feature Request] Customizable hotkeys for Save States and Load States

Opened 5 years ago
ChronoCoins
open
No labels
111318 days ago

#2124 kingdom hearts recoded , emulator hangs at random when in system sectors

Opened 2 years ago
sandwichwater
open
No labels
2019 days ago

#2734 -f parameter doesn't apply to all windows

Opened 23 days ago
alemonplays
open
No labels
0023 days ago

#2704 Can't compile on Windows 11 x64

Opened 2 months ago
Quasi-Detective
open
No labels
3024 days ago

#2733 Cannot change GPU renderer to OpenGL on Steam Deck when I build from source

Opened 26 days ago
BettyPunkCrocker
open
No labels
0026 days ago

#2730 Massive FPS drop in Final Fantasy: The 4 Heroes of Light [melonDS Nightly]

Opened 1 month ago
spacelight-41c
open
No labels
011 month ago

#2729 Need but can‘t do slide

Opened 1 month ago
ZR-official
closed - completed
No labels
101 month ago

#2728 Inputs get stuck on player 1 with 2 multiplayer instances

Opened 1 month ago
Liger0
open
No labels
001 month ago

#2726 MeloNX

Opened 1 month ago
4w2gkbff47-ops
closed - not_planned
No labels
101 month ago

#2725 Regarding OpenGL Compute, HiRes Coordinates are used even when the resolution is set to 1x.

Opened 1 month ago
Zection6V
open
No labels
001 month ago

#2722 Question about Slot-2 Analog support for AM64DS on Windows

Opened 2 months ago
cmaysil
closed - completed
No labels
502 months ago

#2721 Feature request: Rewind frame selector top of screen instead of bottom

Opened 2 months ago
Shrektoopus
closed - not_planned
No labels
102 months ago

#2719 Jagged Alliance DS: Corrupted textures upon loading quicksave

Opened 2 months ago
Samz707
closed - completed
No labels
102 months ago

#2716 Kirby: Squeak Squad - Screen transitions sometimes cause graphical glitches

Opened 2 months ago
03bgood
closed - not_planned
No labels
502 months ago

#957 SaGa3: Very heavy flickering when using OpenGL renderer on older Intel GPUs

Opened 6 years ago
dogtopus
closed - not_planned
OpenGL
702 months ago

#2708 melonDS hangs on launch when a second window (Instance0.Window1) is saved as Enabled=true

Opened 2 months ago
Itabn07
open - reopened
No labels
102 months ago

#2718 Issue Bundling MacOS Libraries

Opened 2 months ago
BettyPunkCrocker
open
No labels
002 months ago

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