rpcs3/rpcs3

PlayStation 3 emulator and debugger

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Summary Information

Updated 21 minutes ago
Added to GitGenius on September 3rd, 2026
Created on November 3rd, 2012
Open Issues & Pull Requests: 1,067 (-4)
GitHub issues: Enabled
Number of forks: 2,426
Total Stargazers: 19,670 (+3)
Total Subscribers: 599 (+1)

Repository Insights (GitGenius)

Median issue/PR response: 5.2 hours
Mean response time: 72.3 days
90th percentile: 214.1 days
Tracked items: 2,831

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 96% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 47% of tracked open issues have had no activity in three months. Only 4% of issues opened in the past year have been closed. Three people close 61% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 966
New in 7 days: 32
Closed in 7 days: 29
Avg open age: 817 days
Stale 30+ days: 737
Stale 90+ days: 539

Recent activity

Opened in 7 days: 28
Closed in 7 days: 25
Comments in 7 days: 2
Events in 7 days: 5

Top labels

  • Regression (308)
  • Bug (299)
  • RSX (227)
  • Need Information (163)
  • GUI (137)
  • Input (136)
  • Meta: Invalid (130)
  • CPU (118)

Detailed Description

RPCS3 is a PlayStation 3 emulator and debugger written in C++ for Windows, Linux, macOS, and FreeBSD. The project aims to emulate the hardware and software of PlayStation 3 systems, allowing users to run PS3 games on personal computers through software-based simulation of the console's processor, graphics, and other components.

The emulator addresses the challenge of preserving and playing PlayStation 3 games by implementing a full system emulator that translates PS3 machine code and graphics calls to run on standard PC hardware. It supports multiple graphics backends including OpenGL and Vulkan, and uses LLVM for dynamic recompilation of CPU instructions. The project maintains compatibility information through a community wiki and forums where users report which games run and at what quality level.

Potential adopters should understand that RPCS3 is suited for users interested in playing PS3 games on PC or developers working on PS3 emulation research. The project welcomes non-coding contributions through game testing and bug reporting, and accepts code contributions from developers willing to follow its coding standards. The team explicitly permits AI tools for research and reverse engineering but requires human contributors to fully own and understand all submitted code, with mandatory disclosure of AI involvement in pull requests. Repeated submission of untested AI-generated code results in repository bans.

Development activity shows the project maintains active engagement with its community through forums and Discord, with clear documentation for contributors including coding style guidelines and developer information. The team actively reviews contributions and enforces quality standards, closing pull requests that lack proper disclosure or testing. The project has established protocols for handling contributions and maintains communication channels for developers to discuss the emulator's current state before submitting changes.