isaac-sim/isaacsim

NVIDIA Isaac Sim™ is an open-source application on NVIDIA Omniverse for developing, simulating, and testing AI-driven robots in realistic virtual environments.

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Summary Information

Updated 50 minutes ago
Added to GitGenius on September 16th, 2026
Created on May 28th, 2025
Open Issues & Pull Requests: 92 (+0)
GitHub issues: Enabled
Number of forks: 550
Total Stargazers: 4,123 (+0)
Total Subscribers: 21 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 14.6 hours
Mean response time: 4.0 days
90th percentile: 4.4 days
Tracked items: 493

Most active contributors

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How this project is maintained

Practically every issue opened in the past year has drawn a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 89% of issues opened in the past year have been closed, leaving a working backlog. Three people close 67% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 42
New in 7 days: 10
Closed in 7 days: 7
Avg open age: 82 days
Stale 30+ days: 15
Stale 90+ days: 9

Recent activity

Opened in 7 days: 8
Closed in 7 days: 7
Comments in 7 days: 15
Events in 7 days: 55

Top labels

  • isaac-sim-v5-1-0 (185)
  • isaac-sim-v5-0-0 (89)
  • bug (79)
  • isaac-sim-setupinstallations (79)
  • isaac-sim-v6-0-0 (53)
  • isaac-sim-v6-0-1 (52)
  • isaac-sim-physics (48)
  • isaac-sim-sensors (45)

Detailed Description

NVIDIA Isaac Sim is a robot simulation platform built on NVIDIA Omniverse for developing and testing AI-driven robots in virtual environments.

The tool addresses the challenge of training and validating robotic systems by providing a physics-based simulation environment where developers can design robot behaviors, test control algorithms, and generate synthetic training data without requiring physical hardware. It runs on the Omniverse platform, which handles rendering, physics computation, and asset management, allowing users to build realistic scenarios with multiple robots, sensors, and environmental conditions.

Teams developing autonomous robots, whether for industrial manipulation, mobile robotics, or research applications, benefit from the ability to iterate rapidly in simulation before deploying to physical systems. The platform suits projects that need photorealistic rendering for vision-based learning, physics-accurate dynamics for control validation, or large-scale synthetic data generation. Organizations with existing NVIDIA infrastructure or those already invested in the Omniverse ecosystem will find integration straightforward.

The project maintains active development with regular updates to simulation capabilities and Omniverse integration. The codebase shows ongoing refinement of physics simulation accuracy and sensor modeling. Documentation and examples are continuously expanded to support new use cases. The project demonstrates sustained engineering effort focused on improving the fidelity of robotic simulation and the accessibility of the platform for different development workflows.