dialogic-godot/dialogic

πŸ’¬ Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!

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Summary Information

Updated 16 minutes ago
Added to GitGenius on September 11th, 2026
Created on June 7th, 2020
Open Issues & Pull Requests: 178 (+0)
GitHub issues: Enabled
Number of forks: 349
Total Stargazers: 5,996 (+0)
Total Subscribers: 69 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 3.0 days
Mean response time: 103.6 days
90th percentile: 375.4 days
Tracked items: 222

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 86% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Work labelled "Needs testing" is answered fastest, typically in about 3 days, while "Noob Friendly πŸ‘" waits about 3 months. 61% of tracked open issues have had no activity in three months, so the open count overstates what is actively being worked. Only 6% of issues opened in the past year have been closed.

Charts & Analytics

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Issue Activity (beta)

Open issues: 91
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 447 days
Stale 30+ days: 85
Stale 90+ days: 74

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • Bug 🐞 (77)
  • Needs testing (47)
  • Feature✨ (43)
  • UI/UX ✏ (28)
  • Approved (25)
  • Enhance ⚑ (19)
  • Noob Friendly πŸ‘ (14)
  • Critical πŸ’© (10)

Most active issues this week

No issue events were indexed in the last 7 days.

Detailed Description

Dialogic is a Godot addon that enables developers to create dialogue systems, visual novels, RPGs, and character management within the engine.

The tool addresses the challenge of building complex narrative and dialogue systems from scratch by providing a visual editor and scripting framework integrated into Godot. It works by offering a dedicated interface for writing and managing dialogue trees, character definitions, and narrative flow, which developers can then trigger and control from their game code.

Dialogic suits projects of any scale that require dialogue or narrative elements, from small story-driven games to full RPGs and visual novels. It is designed for Godot developers working with the engine's current version and later. The tool comes with an auto-updater for convenient installation of future releases.

Documentation is actively maintained with both a getting started guide and a comprehensive class reference available online. The team engages with users through multiple channels including a Discord community, GitHub issues for bug reports, and GitHub discussions for questions.