DescentDevelopers/Descent3

Descent 3 by Outrage Entertainment

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DescentDevelopers/Descent3 has 3k+ stars and 250+ forks on GitHub, is written in C++, and was last pushed on Sep 16, 2026. Data as of . Signed-in members get hourly updates — create a free account.

Summary Information

Updated 1 hour ago
Type:FrameworkCategory(s):Game DevelopmentMedia, Graphics & Games
Added to GitGenius on September 23rd, 2026
Created on April 16th, 2024
Open Issues & Pull Requests: 45 (+0)
GitHub issues: Enabled
Number of forks: 294
Total Stargazers: 3,019 (+0)
Total Subscribers: 45 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 2.8 hours
Mean response time: 17.4 days
90th percentile: 60.6 days
Tracked items: 44

Maintainer activity

1 person did triage or write work on this repository in the last 12 months.

Counts unlabeled, assigned, unassigned, milestoned, demilestoned, locked, unlocked over the last 12 months. These are issue and pull request events that require triage or write permission. Commits and code review are not counted. labeled and renamed are excluded because GitHub issue forms record the issue author as the actor. Figures from October 18, 2026. This count is not comparable across projects: each project's automation decides which of these events a person emits. How this is counted.

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Issue Activity (beta)

Open issues: 18
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 642 days
Stale 30+ days: 18
Stale 90+ days: 13

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • bug (20)
  • request (8)
  • enhancement (5)
  • build-failure (3)
  • suggestion (2)
  • build (1)
  • help wanted (1)
  • wiki (1)

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Detailed Description

Descent 3 is an open source game engine that recreates the classic first-person shooter originally developed by Outrage Entertainment.

The project preserves and modernizes the Descent 3 engine by making its source code publicly available under the GPL-3.0 license. The codebase incorporates the 1.5 patch that was created years ago and has since been refined by the community to reach a stable state. Players can run the engine by providing their own copy of the original game files, with setup instructions available in the repository documentation.

This engine suits developers and players interested in maintaining or modifying a classic 1990s-era first-person shooter. It is not a game in itself but rather the runtime and tooling needed to play Descent 3 with modern system compatibility. Those considering use should understand that the project requires obtaining legitimate game files separately and following the build and installation procedures documented in the repository.

The project maintains active community engagement through a Discord server dedicated to development discussion. Contributions are accepted via GitHub pull requests, and the team tracks issues and bug reports through the standard GitHub issue tracker. The codebase is written in C++ and reflects the engine architecture of its original era.