torvalds/audionoise

Random digital audio effects

View on GitHub ↗Jump to charts ↓Open shareable report

Summary Information

Updated 45 minutes ago
Added to GitGenius on September 15th, 2026
Created on January 9th, 2026
Open Issues & Pull Requests: 34 (+0)
GitHub issues: Enabled
Number of forks: 221
Total Stargazers: 4,495 (+0)
Total Subscribers: 57 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 12.8 hours
Mean response time: 8.5 days
90th percentile: 18.4 days
Tracked items: 39

Most active contributors

Sign in to see contributor activity.

How this project is maintained

About 11% of issues opened in the past year have never received a reply. Only 57% of issues opened in the past year have been closed. Three people close 76% of everything that gets resolved.

Charts & Analytics

Fetching additional details & charts...

Issue Activity (beta)

Open issues: 19
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 190 days
Stale 30+ days: 19
Stale 90+ days: 16

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • Garbage (1)

Most active issues this week

No issue events were indexed in the last 7 days.

Detailed Description

Audionoise is a collection of random digital audio effects implemented in C for educational purposes.

The project explores digital audio processing fundamentals through simple, low-latency effects built around IIR filters and basic delay loops. Each effect processes audio sample-by-sample with no latency, maintaining the sub-millisecond response characteristics valued in hardware guitar pedals. The effects emulate analog circuits like phasers by modeling RC networks through digital all-pass filters rather than attempting sophisticated signal processing techniques. The design philosophy prioritizes learning and simplicity over production-quality results, with the author explicitly framing these as toy effects not meant for serious use.

This project suits developers interested in understanding digital audio processing basics or those building guitar effects software. It is not intended as a replacement for professional audio effect libraries or modern pedal emulation tools that use FFT-based processing or cabinet modeling. The codebase serves as a learning resource for implementing fundamental audio concepts in C, particularly for those familiar with analog circuit design who want to understand the digital equivalent.

Development activity shows experimental, exploratory work. The project includes a Python visualizer tool written in an informal, exploratory style that the author acknowledges was created through trial-and-error learning rather than systematic design. The repository exists as a side project exploring digital effects while the author's main guitar pedal hardware design is in a holding pattern, indicating this is pursued as an ongoing learning exercise rather than a production-focused effort.