torvalds/GuitarPedal

Linus learns analog circuits

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Summary Information

Updated 32 minutes ago
Added to GitGenius on November 27th, 2025
Created on September 17th, 2025
Open Issues & Pull Requests: 3 (+0)
Number of forks: 107
Total Stargazers: 2,256 (+0)
Total Subscribers: 56 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 17.4 hours
Mean response time: 7.5 days
90th percentile: 25.3 days
Tracked items: 12

How this project is maintained

Around half of the issues opened in the past year never receive a reply. Only 16% of issues opened in the past year have been closed. Three people close 100% of everything that gets resolved.

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Issue Activity (beta)

Open issues: 1
New in 7 days: 1
Closed in 7 days: 1
Avg open age: 12 days
Stale 30+ days: 0
Stale 90+ days: 0

Recent activity

Opened in 7 days: 1
Closed in 7 days: 1
Comments in 7 days: 0
Events in 7 days: 1

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Detailed Description

Guitarpedal is a digital guitar effects pedal built around a microcontroller and audio codec, with effects implemented in software.

The project addresses the challenge of creating a practical hardware guitar pedal by separating concerns between the physical device and editing interface. The pedal itself runs seventeen different effects on dedicated firmware, with minimal on-device controls: a single knob and stomp switch. Rather than attempting complex editing on a small screen, the tool uses a web application communicating over USB MIDI from a browser, allowing users to configure effects on a proper display. The architecture shares effect definitions across three build targets—the firmware, a test bench, and the web app—ensuring consistency between what is measured and what runs on the hardware.

This project suits developers interested in embedded audio processing, hardware design, or digital signal processing who have access to the specific microcontroller and codec hardware. It is not a general-purpose effects library but rather a complete reference implementation for a particular pedal design. The codebase includes hardware schematics in KiCad format, DSP primitives like biquads and envelope followers, a validation test suite, and build infrastructure that enforces safety checks between the audio core and firmware. Building requires a 32-bit ARM cross-compilation environment and the pico-sdk and tinyusb libraries, with support for multiple board configurations specified at build time.

The project maintains clear separation between hardware variants through explicit board configuration, preventing silent mismatches between build artifacts and physical devices. The codebase is organized to support multiple build targets from shared source files, with the test bench compiling the same DSP code as the firmware to ensure measurement accuracy. Documentation is acknowledged as incomplete, suggesting the project prioritizes working code over comprehensive guides.