stride3d/stride

Stride (formerly Xenko), a free and open-source cross-platform C# game engine.

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Summary Information

Updated 56 minutes ago
Added to GitGenius on September 8th, 2026
Created on June 8th, 2018
Open Issues & Pull Requests: 677 (+1)
GitHub issues: Enabled
Number of forks: 1,151
Total Stargazers: 7,811 (+0)
Total Subscribers: 188 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 14.3 hours
Mean response time: 118.6 days
90th percentile: 311.5 days
Tracked items: 361

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 81% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Work labelled "area-Asset" is answered fastest, typically in about 7 hours, while "area-Graphics" waits about 3 days. 56% of tracked open issues have had no activity in three months. Only 6% of issues opened in the past year have been closed.

Charts & Analytics

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Issue Activity (beta)

Open issues: 233
New in 7 days: 9
Closed in 7 days: 13
Avg open age: 639 days
Stale 30+ days: 210
Stale 90+ days: 179

Recent activity

Opened in 7 days: 9
Closed in 7 days: 11
Comments in 7 days: 8
Events in 7 days: 27

Top labels

  • bug (251)
  • enhancement (104)
  • area-GameStudio (44)
  • area-Graphics (27)
  • area-Asset (16)
  • area-Build (13)
  • work-estimate-L (12)
  • area-Physics (11)

Most active issues this week

Detailed Description

Stride is a free and open-source cross-platform C# game engine designed for realistic rendering and VR.

Stride addresses the need for a flexible, modular game development platform by providing both a visual editor called Game Studio and command-line tools for creating and managing game projects. The engine supports multiple rendering backends including Direct3D and Vulkan, allowing developers to target various platforms from a single C# codebase. The modular architecture gives developers control over which components they use, rather than forcing a monolithic approach.

Stride suits developers who prefer C# for game development and want an open-source alternative to commercial engines. It works well for projects requiring realistic rendering or VR support. The tool provides both a traditional visual editor workflow through Game Studio and a command-line interface for those who prefer scripting-based project management. The Stride CLI tool can create projects from templates, manage engine versions, and integrate with standard .NET tooling through dotnet new commands.

The project maintains an active roadmap documenting upcoming changes and accepts community contributions through pull requests and funded tasks. Development requires building from source using Visual Studio with .NET and C++ workloads, indicating ongoing native code integration alongside the C# foundation. The team provides documented contribution guidelines and identifies good first issues for new contributors.