Steamworks.NET is a C# wrapper for Valve's Steamworks API that enables integration with both Unity and standalone C# applications.
The tool solves the problem of accessing Steamworks functionality from C# code by wrapping Valve's native C++ API. Its design philosophy prioritizes staying as close as possible to the original C++ API, which means developers can rely on Valve's official Steamworks documentation for most usage patterns. This approach allows C# idioms and convenience layers to be built on top of the wrapper rather than baking them into the core library.
Developers building games or applications in Unity or C# who need Steam integration should consider this wrapper. It supports Windows in both 32 and 64-bit variants, macOS, and Linux, making it suitable for cross-platform projects. The tool is particularly valuable for teams already working in the C# ecosystem who want to leverage Steam features without managing native interop themselves.
The project maintains active engagement with its user community through a dedicated discussion thread and clear issue reporting guidelines. Sample projects covering basic usage, testing, chat functionality, and game server scenarios are available to help developers get started. Documentation is hosted separately and the codebase is built against a specific version of the Steamworks SDK, indicating deliberate maintenance and compatibility tracking.