passivestar/godot-minimal-theme

Godot Minimal Theme

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Summary Information

Updated 14 minutes ago
Added to GitGenius on September 18th, 2026
Created on January 25th, 2024
Open Issues & Pull Requests: 9 (+0)
GitHub issues: Enabled
Number of forks: 55
Total Stargazers: 3,775 (+0)
Total Subscribers: 31 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 2.7 hours
Mean response time: 8.3 days
90th percentile: 34.7 days
Tracked items: 52

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Issue Activity (beta)

Open issues: 8
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 320 days
Stale 30+ days: 8
Stale 90+ days: 7

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

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Detailed Description

Godot Minimal Theme is a custom editor theme for the Godot game engine that provides a streamlined visual interface for the editor.

The theme addresses the need for a cleaner, more modern editor appearance by offering a minimal design that reduces visual clutter while maintaining full functionality across all editor settings. It works by providing a theme resource file that can be loaded into the editor's theme settings, allowing developers to customize the editor's look and feel without modifying the engine itself.

Developers working with Godot who prefer a contemporary, distraction-free interface should consider this theme. It suits anyone spending extended time in the editor who wants a cohesive visual experience. The theme includes recommended settings for base color, accent color, contrast, icon saturation, and corner radius, along with a font suggestion, making it straightforward to achieve a polished appearance. However, note that the theme has been integrated into Godot natively as the default starting with version 4.6, so new installations of that version or later do not require separate installation.

The project maintains a focused scope with testing documented across multiple recent engine versions. Development appears deliberate and measured, with the maintainer providing clear installation instructions and specific recommended settings rather than forcing a single visual approach. The decision to transition the theme into the official Godot repository represents a significant validation of the design approach, though active development of new features has shifted to the engine's main codebase.