official-stockfish/stockfish

A free and strong UCI chess engine

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Summary Information

Updated 51 minutes ago
Added to GitGenius on September 3rd, 2026
Created on June 18th, 2014
Open Issues & Pull Requests: 53 (+0)
GitHub issues: Enabled
Number of forks: 3,003
Total Stargazers: 16,521 (+0)
Total Subscribers: 266 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 0.7 hours
Mean response time: 15.4 days
90th percentile: 11.0 days
Tracked items: 183

How this project is maintained

Around half of the issues opened in the past year never receive a reply. Only 8% of issues opened in the past year have been closed. Three people close 83% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 10
New in 7 days: 2
Closed in 7 days: 1
Avg open age: 472 days
Stale 30+ days: 4
Stale 90+ days: 2

Recent activity

Opened in 7 days: 2
Closed in 7 days: 1
Comments in 7 days: 0
Events in 7 days: 3

Top labels

  • needs-analysis (17)
  • build (10)
  • discussion (10)
  • feature/functionality (8)
  • bug (4)
  • ci/cd (4)
  • windows (4)
  • not-planned (3)

Detailed Description

Stockfish is a free and strong UCI chess engine that analyzes chess positions and computes optimal moves.

The engine solves the problem of determining the best moves in chess by using a combination of search algorithms and neural network evaluation. It does not provide a graphical interface itself; instead, it operates as a UCI-compatible engine that external chess GUIs communicate with to display positions and accept move input. The tool uses a neural network stored in NNUE format for position evaluation alongside traditional search techniques.

Stockfish suits anyone building chess applications, analysis tools, or training software that needs strong move computation. It is particularly valuable for developers who want a powerful, free engine without licensing restrictions. The project explicitly notes that it does not include a GUI and that users must pair it with independently developed chess interfaces. The engine supports compilation across diverse platforms including 32 and 64-bit CPUs, various hardware instruction sets, big-endian machines, and other architectures, making it adaptable to different deployment environments.

Development activity centers on continuous improvement through extensive testing. The project maintains a dedicated testing infrastructure called Fishtest where contributors can donate hardware resources to run evaluation tests that guide engine improvements. Discussion and coordination happen primarily through a Discord server where contributors discuss codebase questions and development direction. The codebase is documented in the chessprogramming wiki with explanations of techniques used, though this documentation is generic rather than focused on Stockfish's specific implementation details. Contributors are directed to read development guidelines before proposing improvements, indicating a structured approach to managing code contributions.