Nannou is a creative coding framework for Rust that provides artists and developers with tools to create visual and interactive works.
The framework addresses the need for a Rust-based alternative to Processing, OpenFrameworks, and Cinder by offering a collection of code designed to make artistic expression accessible through simple, fast, reliable, and portable Rust code. It works by building on the Bevy game engine, exposing its functionality as a set of Bevy plugins. This architecture allows users to work with nannou's familiar sketch and app API along with its Draw interface either standalone or integrated into larger Bevy applications.
Nannou suits artists and creative technologists who want to work in Rust rather than languages traditionally associated with creative coding. It is appropriate for projects ranging from quick five-minute sketches to long-term installations. The framework is designed to provide easy access to the tools needed across this spectrum of creative work, with comprehensive documentation including guides, tutorials, and an API reference to support adoption.
The project acknowledges it is in early stages with substantial work remaining, and it actively invites community contributions. The repository maintains an extensive guide covering platform-specific setup, editor configuration, and learning resources, alongside numerous examples demonstrating the framework's capabilities. The presence of community tutorials alongside official documentation and a contributors page indicates ongoing engagement with its user base.