mono/SkiaSharp

SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be...

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Summary Information

Updated 49 minutes ago
Added to GitGenius on September 12th, 2026
Created on February 22nd, 2016
Open Issues & Pull Requests: 885 (+0)
GitHub issues: Enabled
Number of forks: 645
Total Stargazers: 5,572 (+0)
Total Subscribers: 118 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 3.7 days
Mean response time: 84.1 days
90th percentile: 235.9 days
Tracked items: 722

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 86% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 27% of tracked open issues have had no activity in three months. Only 2% of issues opened in the past year have been closed. Three people close 89% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 761
New in 7 days: 11
Closed in 7 days: 0
Avg open age: 1,258 days
Stale 30+ days: 693
Stale 90+ days: 621

Recent activity

Opened in 7 days: 10
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 4

Top labels

  • triage/triaged (752)
  • type/bug (577)
  • area/SkiaSharp (369)
  • tenet/reliability (284)
  • tenet/compatibility (247)
  • os/Windows-Classic (204)
  • type/feature-request (128)
  • area/SkiaSharp.Views (125)

Detailed Description

SkiaSharp is a cross-platform 2D graphics API for .NET that wraps Google's Skia Graphics Library to enable rendering across mobile, server, and desktop platforms.

The tool solves the problem of accessing high-performance 2D graphics capabilities from .NET code without platform-specific implementations. It works by providing managed bindings to Skia, allowing developers to use a single API surface across vastly different target platforms. The library handles the complexity of native dependencies and platform-specific compilation, exposing a comprehensive 2D drawing API through NuGet packages.

SkiaSharp suits projects that need consistent graphics rendering across .NET Standard 2.0, .NET Framework, .NET Core, .NET 6 and later, as well as specialized platforms like Tizen, Android, iOS, tvOS, macOS, Mac Catalyst, WinUI 3, Windows Forms, WPF, WebAssembly, and the Uno Platform. It is particularly valuable for applications targeting multiple platforms simultaneously, as it eliminates the need to rewrite graphics code for each target. Developers should be aware that Linux support requires selecting from a curated set of supported distributions via a separate NuGet package, since the project cannot support all Linux variants.

The project maintains comprehensive documentation covering architecture and build instructions across multiple platforms. Building SkiaSharp involves managing platform-specific dependencies, though the project provides clear guidance for developers working only on managed code to skip native builds. The repository includes detailed contribution guidelines and welcomes external contributions, with documented processes for reporting issues, submitting pull requests, and building from source.