SkiaSharp is a cross-platform 2D graphics API for .NET that wraps Google's Skia Graphics Library to enable rendering across mobile, server, and desktop platforms.
The tool solves the problem of accessing high-performance 2D graphics capabilities from .NET code without platform-specific implementations. It works by providing managed bindings to Skia, allowing developers to use a single API surface across vastly different target platforms. The library handles the complexity of native dependencies and platform-specific compilation, exposing a comprehensive 2D drawing API through NuGet packages.
SkiaSharp suits projects that need consistent graphics rendering across .NET Standard 2.0, .NET Framework, .NET Core, .NET 6 and later, as well as specialized platforms like Tizen, Android, iOS, tvOS, macOS, Mac Catalyst, WinUI 3, Windows Forms, WPF, WebAssembly, and the Uno Platform. It is particularly valuable for applications targeting multiple platforms simultaneously, as it eliminates the need to rewrite graphics code for each target. Developers should be aware that Linux support requires selecting from a curated set of supported distributions via a separate NuGet package, since the project cannot support all Linux variants.
The project maintains comprehensive documentation covering architecture and build instructions across multiple platforms. Building SkiaSharp involves managing platform-specific dependencies, though the project provides clear guidance for developers working only on managed code to skip native builds. The repository includes detailed contribution guidelines and welcomes external contributions, with documented processes for reporting issues, submitting pull requests, and building from source.