Goxel is a free and open source 3D voxel editor that runs on multiple platforms.
The tool addresses the need for accessible voxel-based 3D modeling by providing a dedicated editor for creating and manipulating voxel art. It operates as a standalone application that allows users to build three-dimensional structures using cubic voxel units, offering a direct interface for this specific form of digital sculpture and design.
Goxel suits hobbyists, game developers, and artists working with voxel-based aesthetics who want a lightweight, cross-platform alternative to heavier 3D modeling suites. The project is particularly appropriate for those creating low-poly art, game assets, or voxel-style visualizations without licensing constraints. Its open source nature makes it suitable for users who value transparency and the ability to modify or extend the tool for their own needs.
The project shows consistent maintenance with regular commits addressing bug fixes and incremental feature improvements. Development activity demonstrates responsiveness to user-reported issues and a steady pace of refinement rather than major architectural overhauls. The codebase remains actively managed with attention to code quality and stability across supported platforms.