google/draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D...

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Summary Information

Updated 40 minutes ago
Added to GitGenius on September 8th, 2026
Created on December 5th, 2016
Open Issues & Pull Requests: 177 (+0)
GitHub issues: Enabled
Number of forks: 1,076
Total Stargazers: 7,472 (+0)
Total Subscribers: 217 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 27.1 hours
Mean response time: 43.8 days
90th percentile: 138.2 days
Tracked items: 90

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Work labelled "question" is answered fastest, typically in about 17 hours, while "bug" waits about 7 days. Only 20% of issues opened in the past year have been closed. Three people close 52% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 91
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 1,076 days
Stale 30+ days: 90
Stale 90+ days: 88

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • bug (66)
  • question (20)
  • enhancement (15)
  • documentation (13)
  • Feature Request (11)
  • cmake (7)
  • invalid (5)
  • help wanted (4)

Most active issues this week

No issue events were indexed in the last 7 days.

Detailed Description

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds.

The library addresses the challenge of efficiently storing and transmitting 3D graphics data, which can be large and bandwidth-intensive. Draco applies compression algorithms to reduce the size of mesh and point cloud geometry while preserving visual fidelity, enabling faster transmission over networks and reduced storage requirements. The tool provides both encoding and decoding capabilities, with support for deployment via WebAssembly and JavaScript for browser-based applications.

Draco suits projects that work with 3D models, point clouds, or mesh data where file size and transmission speed matter—such as web-based 3D viewers, game engines, or applications streaming 3D content. The library offers Emscripten-based encoder and decoder APIs for JavaScript environments, making it accessible to web developers. It includes support for glTF extensions including EXT_mesh_features and EXT_structural_metadata, and normalized attributes in the Emscripten encoder API. For production use, the project recommends pinning to versioned URLs when using the GStatic-hosted WebAssembly and JavaScript decoders to avoid transient errors from edge caching delays during releases.

Development activity shows attention to security and stability through regular bug fixes and security updates across releases. The project maintains CMake configuration files tested across Linux, macOS, and Windows platforms, supporting custom paths to third-party dependencies. Build configuration has evolved with refinements to compiler warning flags and assertion-enabled builds for debugging purposes.