chnzyx/auto_simulated_universe

崩坏:星穹铁道 模拟宇宙自动化 (Honkai Star Rail - Auto Simulated Universe)

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Summary Information

Updated 43 minutes ago
Added to GitGenius on September 18th, 2026
Created on May 18th, 2023
Open Issues & Pull Requests: 37 (+0)
GitHub issues: Enabled
Number of forks: 215
Total Stargazers: 3,798 (+0)
Total Subscribers: 11 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 38.2 hours
Mean response time: 19.4 days
90th percentile: 79.2 days
Tracked items: 48

Most active contributors

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How this project is maintained

100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Three people close 72% of everything that gets resolved.

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Issue Activity (beta)

Open issues: 36
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 493 days
Stale 30+ days: 36
Stale 90+ days: 36

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • bug (43)
  • enhancement (16)

Most active issues this week

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Detailed Description

Auto Simulated Universe is a game automation tool that automates the Simulated Universe mode in Honkai Star Rail.

The tool addresses the repetitive nature of grinding the Simulated Universe by automating gameplay actions. It works by taking control of the game client to perform combat encounters, navigate menus, and complete runs without manual intervention. This allows players to accumulate rewards passively while the automation handles the mechanical tasks.

Players who engage in regular Simulated Universe farming would benefit most from this tool, particularly those seeking to reduce time spent on repetitive content. The automation is specifically tailored to Honkai Star Rail's Simulated Universe mechanics, making it most suitable for players already committed to that game mode. The tool requires a Python environment to run and interfaces directly with the game client.

The project shows active development with regular commits addressing bug fixes and feature improvements. Work focuses on maintaining compatibility with game updates and expanding automation coverage across different Simulated Universe scenarios. The codebase receives ongoing refinement to improve reliability and reduce detection risks during automated play.