Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
UE4SS-RE/RE-UE4SS has 3k+ stars and 500+ forks on GitHub, is written in C++, and was last pushed on Oct 17, 2026. Data as of . Signed-in members get hourly updates — create a free account.
2 people did triage or write work on this repository in the last 12 months.
Counts unlabeled, assigned, unassigned, milestoned, demilestoned, locked, unlocked over the last 12 months. These are issue and pull request events that require triage or write permission. Commits and code review are not counted. labeled and renamed are excluded because GitHub issue forms record the issue author as the actor. Figures from October 18, 2026. This count is not comparable across projects: each project's automation decides which of these events a person emits. How this is counted.
About 17% of issues opened in the past year have never received a reply. 94% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 68% of tracked open issues have had no activity in three months, so the open count overstates what is actively being worked. Only 49% of issues opened in the past year have been closed. Three people close 69% of everything that gets resolved.
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