ThirteenAG/WidescreenFixesPack

Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.

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Summary Information

Updated 2 hours ago
Type:Plugin / ExtensionCategory(s):Games, Mods & EmulatorsMedia, Graphics & Games
Added to GitGenius on September 21st, 2026
Created on March 2nd, 2014
Open Issues & Pull Requests: 572 (+0)
GitHub issues: Enabled
Number of forks: 272
Total Stargazers: 3,197 (+2)
Total Subscribers: 80 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 13.2 hours
Mean response time: 135.3 days
90th percentile: 337.4 days
Tracked items: 418

How this project is maintained

Roughly one issue in three opened in the past year never receives a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 66% of tracked open issues have had no activity in three months, so the open count overstates what is actively being worked. Only 43% of issues opened in the past year have been closed. Three people close 69% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 281
New in 7 days: 16
Closed in 7 days: 5
Avg open age: 444 days
Stale 30+ days: 250
Stale 90+ days: 215

Recent activity

Opened in 7 days: 13
Closed in 7 days: 4
Comments in 7 days: 13
Events in 7 days: 19

Top labels

  • wontfix (3)
  • enhancement (2)
  • bug (1)
  • help-wanted (1)

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Detailed Description

Widescreen Fixes Pack is a collection of plugins that enable or enhance widescreen resolution support in games while fixing related bugs and adding features.

The project addresses the problem that many games, particularly older titles, were not designed for widescreen displays and either fail to run properly at wide aspect ratios or display incorrectly with stretched or pillarboxed content. The tool works by injecting plugins into games using ASI hooking, a technique that allows code to run within the game process and modify its behavior at runtime. This approach lets developers patch individual games without requiring source code access or official updates from publishers.

The tool suits anyone playing games on widescreen monitors who wants proper aspect ratio support and visual fixes. It is particularly valuable for retro and legacy game enthusiasts whose titles predate widescreen adoption. The project maintains plugins for numerous games across different eras, each addressing the specific widescreen challenges of that title. Developers considering adoption should understand that this is a game-specific solution: each game typically requires its own dedicated plugin, so coverage depends on whether a plugin exists for the particular title in question.

The project shows sustained development with ongoing plugin additions and improvements to existing fixes. Maintenance activity includes regular updates to address newly discovered issues and expand compatibility across different game versions. The codebase receives attention to both new game support and refinement of existing plugins based on user feedback and testing.