Mesh2Motion/mesh2motion-app

Import a 3D Model and automatically assign and export animations

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Mesh2Motion/mesh2motion-app has 3.5k+ stars and 350+ forks on GitHub, is written in TypeScript, and was last pushed on Oct 6, 2026. Data as of . Signed-in members get hourly updates — create a free account.

Summary Information

Updated 1 hour ago
Added to GitGenius on September 21st, 2026
Created on December 7th, 2023
Open Issues & Pull Requests: 34 (+0)
GitHub issues: Enabled
Number of forks: 356
Total Stargazers: 3,528 (+0)
Total Subscribers: 40 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 16.2 hours
Mean response time: 9.1 days
90th percentile: 31.9 days
Tracked items: 95

Maintainer activity

1 person did triage or write work on this repository in the last 12 months.

Counts unlabeled, assigned, unassigned, milestoned, demilestoned, locked, unlocked over the last 12 months. These are issue and pull request events that require triage or write permission. Commits and code review are not counted. labeled and renamed are excluded because GitHub issue forms record the issue author as the actor. Figures from October 18, 2026. This count is not comparable across projects: each project's automation decides which of these events a person emits. How this is counted.

How this project is maintained

About 14% of issues opened in the past year have never received a reply. 65% of open issues come from outside the core team, a mix of external reports and the maintainers' own roadmap. 73% of issues opened in the past year have been closed, leaving a working backlog. Three people close 94% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 23
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 193 days
Stale 30+ days: 21
Stale 90+ days: 16

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

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Detailed Description

mesh2motion-app is a tool for importing 3D models and automatically assigning and exporting animations.

The tool addresses the workflow challenge of applying animations to 3D models by automating the assignment process. Rather than manually rigging and applying animations to imported models, the application accepts a 3D model as input and handles animation assignment automatically, then exports the result in a usable format. This streamlines a typically labor-intensive step in 3D asset preparation.

The tool suits developers and artists working with 3D content pipelines who need to quickly prepare models with animations for use in games, visualizations, or other applications. It is particularly valuable for those handling multiple models or iterating on animation assignments, as it eliminates repetitive manual work. Anyone integrating 3D assets into a larger project where animation setup is a bottleneck would benefit from this approach.

The project shows active development with regular commits across multiple areas of the codebase, indicating ongoing maintenance and feature work. The repository maintains a clear separation between implementation and configuration concerns, suggesting deliberate architectural choices. The codebase demonstrates consistent attention to code organization, with changes distributed across functional areas rather than concentrated in single files.