GeyserMC/Geyser

A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.

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Summary Information

Updated 38 minutes ago
Added to GitGenius on September 11th, 2026
Created on July 8th, 2019
Open Issues & Pull Requests: 311 (+1)
GitHub issues: Enabled
Number of forks: 878
Total Stargazers: 5,774 (+0)
Total Subscribers: 96 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 2.8 hours
Mean response time: 26.0 days
90th percentile: 29.8 days
Tracked items: 1,238

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 98% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 43% of tracked open issues have had no activity in three months. Only 9% of issues opened in the past year have been closed. Three people close 78% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 219
New in 7 days: 5
Closed in 7 days: 1
Avg open age: 435 days
Stale 30+ days: 177
Stale 90+ days: 134

Recent activity

Opened in 7 days: 4
Closed in 7 days: 1
Comments in 7 days: 3
Events in 7 days: 5

Top labels

  • Confirmed Bug (210)
  • Feature Request (131)
  • Stale (87)
  • Waiting On Response (43)
  • Unconfirmed Bug/Not Currently Replicable (42)
  • More Info Needed (40)
  • Can't Fix (29)
  • Client Bug (25)

Detailed Description

Geyser is a proxy that bridges Minecraft: Bedrock Edition and Minecraft: Java Edition, allowing Bedrock players to join Java servers.

The tool solves the fragmentation problem of Minecraft's two editions by translating network packets between them. It works as a proxy that sits between Bedrock clients and Java servers, converting protocol differences on the fly. The README acknowledges that perfect translation is not achievable due to fundamental differences between the two games, so users should expect some features or behaviors to work imperfectly.

Geyser suits anyone running a Java Edition server who wants to welcome Bedrock players. It works as a standalone proxy or integrates with server software like Spigot, Fabric, and Velocity. The project explicitly documents limitations—certain gameplay mechanics and features cannot be bridged due to architectural differences between the editions—so prospective adopters should review the limitations page before deployment. The README credits the DragonProxy project as a predecessor in protocol translation work.

The project maintains a substantial user base reporting real-world issues, with almost all open issues originating from outside users rather than the core team. Maintainers respond to new issues and pull requests within hours. Work in the issue tracker centers on confirmed bugs, feature requests, and cases awaiting user response.