4ian/gdevelop

🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.

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Summary Information

Updated 50 minutes ago
Added to GitGenius on September 2nd, 2026
Created on June 29th, 2014
Open Issues & Pull Requests: 629 (+0)
GitHub issues: Enabled
Number of forks: 1,541
Total Stargazers: 26,342 (+1)
Total Subscribers: 386 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 27.2 hours
Mean response time: 39.5 days
90th percentile: 40.8 days
Tracked items: 311

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 85% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Work labelled "📦 Asset Store submission" is answered fastest, typically in about 18 hours, while "😤Non optimal UI" waits about 9 days. 68% of tracked open issues have had no activity in three months, so the open count overstates what is actively being worked. Only 10% of issues opened in the past year have been closed.

Charts & Analytics

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Issue Activity (beta)

Open issues: 150
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 569 days
Stale 30+ days: 136
Stale 90+ days: 119

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • ✨ enhancement (70)
  • 🐛 bug (26)
  • 📦 Asset Store submission (19)
  • 👌good first issue (18)
  • 😤Non optimal UI (18)
  • 💥crash (15)
  • Need a game/precise steps to reproduce the issue (5)
  • 🙇‍♀️Careful thinking/design or refactoring needed (5)

Most active issues this week

No issue events were indexed in the last 7 days.

Detailed Description

GDevelop is a cross-platform 2D and 3D game engine designed to make game development accessible to creators of all skill levels through a no-code visual interface.

The engine addresses the barrier to entry in game development by eliminating the need to write code. It uses a visual event-based system where developers build games by connecting blocks that represent game logic, similar to visual programming languages. The engine runs on HTML5 and JavaScript, allowing games to be deployed across web browsers and multiple platforms without requiring separate builds for each target.

GDevelop suits hobbyists, indie developers, and educators who want to prototype or ship games without learning a programming language. It works well for 2D games and supports 3D development, making it flexible for various game genres. The no-code approach means faster iteration and lower technical barriers, though developers building performance-critical or highly specialized games may eventually need more direct control over rendering and physics than the visual system provides.

The project maintains active development with regular updates to its core engine and editor. The codebase shows ongoing refinement of the visual development environment and expansion of built-in features. Community contributions flow steadily into the repository, indicating sustained engagement from external developers. The project continues to evolve its capabilities for both 2D and 3D game creation while keeping the interface approachable for newcomers.