Current issue state, recent activity, and per-issue timelines from the indexed issue data.
| Date | Opened | Closed | Comments | Events | Open Backlog |
|---|---|---|---|---|---|
| 2026-09-20 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-19 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-18 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-17 | 0 | 0 | 0 | 1 | 82 |
| 2026-09-16 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-15 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-14 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-13 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-12 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-11 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-10 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-09 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-08 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-07 | 0 | 0 | 0 | 0 | 0 |
Opened: 0
Closed: 0
Comments: 0
Events: 1
| Issue | Author | State | Labels | Comments | Reactions | Updated |
|---|---|---|---|---|---|---|
#893 implement a search node function in the graph editor. Opened 15 days ago | mdre | open | enhancement | 5 | 0 | 10 days ago |
#891 VoxelBlockyTypeLibrary can become unable to add new types Opened 24 days ago | eowohadus | open | bug | 3 | 0 | 10 days ago |
#892 The VoxelGeneratorScript script file cannot be directly dragged and dropped into the VoxelNode's Generator. Opened 19 days ago | wleven | closed - completed | No labels | 2 | 0 | 19 days ago |
#890 [Feature Request] Native In-Editor Sculpting, Carving, and Texture Painting Dock Opened 1 month ago | Max0Vi | open | No labels | 9 | 2 | 29 days ago |
#844 Voxel instancer LOD distance ratios don't scale with lod index or terrain view distance Opened 7 months ago | DeepCanionStudio | closed - completed | bug | 2 | 0 | 29 days ago |
#889 VoxelLodTerrain stops requesting LOD-0 data after terrain replacement (is_area_editable() stays false while blocked_lods = 0) Opened 1 month ago | cryptoriddlerUIO | closed - completed | No labels | 3 | 0 | 1 month ago |
#888 Is there an issue pairing godot 4.7 with the tools? Opened 1 month ago | stevenlgreen00 | open | question | 2 | 0 | 1 month ago |
#887 VoxelBlockyModelFluid Texturing Documentation Provide Shader Example Opened 1 month ago | MoistureCookies | open | No labels | 1 | 0 | 1 month ago |
#885 Should VoxelNode have a get_voxel_tool accessor? Opened 1 month ago | mattmassicotte | closed - completed | enhancement | 2 | 0 | 1 month ago |
#880 generating a layer of snow during a snowfall Opened 2 months ago | V-Oxel-Craft | open | No labels | 2 | 0 | 2 months ago |
#877 Feature Request: Support for per-vertex light averaging / Minecraft-style smooth lighting in VoxelMesherBlocky Opened 2 months ago | lusium | open | No labels | 2 | 0 | 2 months ago |
#876 Compilation error with latest godot master branch Opened 2 months ago | limuy2022 | closed - completed | No labels | 9 | 0 | 2 months ago |
#875 Is this a find_path() bug? Opened 2 months ago | ruine0213 | open | No labels | 4 | 0 | 2 months ago |
#873 Crash when add a VoxelBlockyModelCube Opened 3 months ago | maelkobura | open | No labels | 2 | 0 | 3 months ago |
#869 Collision detection failing repeatedly after initially working - BUG CAUSE FOUND Opened 3 months ago | wehoit | open | No labels | 10 | 0 | 3 months ago |
#871 Voxel Plugin vs Godot Builds - differences? Opened 3 months ago | wehoit | open | question | 2 | 0 | 3 months ago |
#868 Way to determine if object is partially exposed? Opened 3 months ago | wehoit | open | question | 2 | 0 | 3 months ago |
#870 Can VoxelBlockyModels's shaders access the 💲FREE💲 channels? Opened 3 months ago | eowohadus | open | No labels | 1 | 0 | 3 months ago |
#867 do_sphere tool creates angular hole Opened 4 months ago | wehoit | open | No labels | 9 | 0 | 3 months ago |
#865 can you make a release for ARM64 linux? Opened 4 months ago | igorkll | open | No labels | 2 | 0 | 3 months ago |
#770 VoxelBlockyTypeLibrary corrupts when a type has more than one attribute. Opened 1 year ago | larsraph | closed - completed | bug | 4 | 0 | 4 months ago |
#864 grow_sphere() method generates artifacts Opened 4 months ago | andreavalsesia | open | No labels | 2 | 0 | 4 months ago |
#863 Transvoxel + Graph Help. Opened 4 months ago | JohanGarcia84 | open | question | 4 | 0 | 4 months ago |
#862 updating a C++ generator and having sdf values selectively modified at runtime. Opened 4 months ago | stevenlgreen00 | open | enhancement | 1 | 0 | 4 months ago |
#822 The autoconnect default inputs variable value of the Sdf Sphere node in the VoxelGenerator Graph cannot be saved. Opened 10 months ago | PuKYC | closed - completed | bug | 6 | 1 | 4 months ago |