steamautocracks/steam-auto-crack

Steam Game Automatic Cracker

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Summary Information

Updated 13 minutes ago
Added to GitGenius on September 20th, 2026
Created on December 6th, 2020
Open Issues & Pull Requests: 1 (+0)
GitHub issues: Enabled
Number of forks: 206
Total Stargazers: 3,337 (+0)
Total Subscribers: 30 (+0)

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Issue Activity (beta)

Open issues: 1
New in 7 days: 1
Closed in 7 days: 2
Avg open age: 3 days
Stale 30+ days: 0
Stale 90+ days: 0

Recent activity

Opened in 7 days: 1
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • 3.x (54)
  • Solved (25)
  • wontfix (23)
  • invalid (17)
  • question (6)
  • enhancement (2)
  • bug (1)
  • good first issue (1)

Detailed Description

Steam Game Automatic Cracker is a tool that removes Steam DRM protection from games that use SteamStub encryption and Steam API checks.

The tool addresses the problem of playing Steam games without the Steam client by automating the process of unpacking SteamStub-protected executables and applying the Goldberg Steam Emulator, which simulates Steam API functionality locally. It handles the entire workflow: detecting SteamStub-packed executables, unpacking them, backing up originals, applying the emulator, and generating distributable crack files packaged as archives. The tool can also restore games to their original state and automatically update the Goldberg emulator when new versions become available.

This tool is suited for users who want to play their purchased Steam games offline or without Steam client dependencies. It targets games specifically protected with SteamStub and Steam API checks; games using other DRM systems fall outside its scope. The project depends on established components including Steamless for unpacking, a Goldberg emulator fork for API emulation, and a Steam API check bypass utility, integrating these into a single automated workflow rather than requiring manual use of each component separately.

Development activity shows consistent engagement with the project maintained through multiple communication channels including Discord and Telegram communities. The project is mirrored across multiple platforms including both GitHub and GitLab, indicating attention to accessibility and redundancy.