Pokémon Red is a disassembly of the original Pokémon Red and Blue games for Game Boy that can rebuild the authentic ROM files from source code.
The project solves the problem of understanding and modifying the internal structure of these classic games by providing a complete reverse-engineered source code representation in assembly language. The disassembly maps out the entire game logic, graphics, and data structures, allowing developers to study how the games were originally constructed and to create modifications or ports based on the authentic codebase.
This project suits developers interested in Game Boy emulation, retro game preservation, ROM hacking, or learning how classic games were engineered at the assembly level. It provides a foundation for creating Pokémon ROM hacks or understanding the technical decisions made in the original games. The repository includes build infrastructure to verify that the reconstructed source code produces byte-for-byte identical ROMs, ensuring accuracy of the disassembly.
The project maintains active community engagement through a dedicated Discord channel and provides extensive documentation including a wiki with tutorials and symbol references. Development activity shows consistent attention to the disassembly's accuracy and completeness, with ongoing work to document and organize the codebase for accessibility to contributors and researchers.