ppy/osu

rhythm is just a *click* away!

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Summary Information

Updated 3 minutes ago
Added to GitGenius on September 3rd, 2026
Created on July 31st, 2014
Open Issues & Pull Requests: 1,910 (+0)
GitHub issues: Enabled
Number of forks: 2,807
Total Stargazers: 18,998 (+0)
Total Subscribers: 307 (+0)

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Detailed Description

osu! is a free-to-win rhythm game that challenges players to click, tap, and slide to the beat of music across multiple game modes.

The game addresses the desire for an accessible, open-source rhythm gaming experience by providing a client built on a modern architecture that supports multiple gameplay styles. Players interact with beatmaps—custom-created song charts—across different modes including standard clicking, catch (fruit-catching), taiko (drum simulation), and mania (key-based patterns). The architecture is designed to be extensible, allowing developers to create custom rulesets that leverage the existing beatmap library, game engine, and user interface rather than building from scratch.

The project suits players seeking a free alternative to commercial rhythm games and developers interested in creating custom gameplay variations. It runs on Windows, macOS, Linux, iOS, and Android, making it accessible across platforms. The tool is positioned as the successor to the previous stable osu! client, with the development team actively working toward feature parity and eventual migration of the user base. Developers can extend the game by building custom rulesets using provided templates, with examples available in the community discussions.

The project maintains a substantial active user base, with almost all open issues originating from outside users rather than the core team. Maintainers typically respond to new issues and pull requests within a day. Work in the issue tracker concentrates on song selection interface improvements, beatmap editor functionality, and behavioral fixes, indicating ongoing refinement of core player-facing systems.