Repository Issue Activity (beta)

playcanvas/engine

Current issue state, recent activity, and per-issue timelines from the indexed issue data.

Open Issues
414
New in 7 Days
3
Closed in 7 Days
12
Average Open Age
1329 days
Stale 30+ Days
400
Stale 90+ Days
374
Last 2 Weeks
DateOpenedClosedCommentsEventsOpen Backlog
2026-08-2400000
2026-08-2300001
2026-08-2220041
2026-08-21143104
2026-08-2001232
2026-08-19035102
2026-08-1803141
2026-08-1701012
2026-08-1600001
2026-08-1511131
2026-08-1410112
2026-08-1333001
2026-08-1201011
2026-08-1100000
This Week

Opened: 3

Closed: 11

Comments: 11

Events: 31

Top Labels
area: graphics (807)
enhancement (426)
area: ui (116)
area: animation (91)
performance (81)
area: physics (75)
area: examples (68)
area: xr (54)
Issue Explorer
IssueAuthorStateLabelsCommentsReactionsUpdated

#9211 Unified gsplat: component-scoped 'renderable' signal for streamed (LOD) splats

Opened 1 day ago
willeastcott
open
No labels
001 day ago

#9210 Script attribute enums should be readable strings, not raw numeric constants

Opened 2 days ago
willeastcott
open
enhancement
area: scripts
002 days ago

#9209 Regression: Element material mask not applied on Firefox for Android (worked in previous engine version)

Opened 3 days ago
Ramon-ES
open
No labels
003 days ago

#2796 ScriptComponent clone awaiting

Opened 6 years ago
weilichuang
closed - completed
area: scripts
303 days ago

#9059 WebGPU: allow sampling multisampled render targets (custom MSAA resolves for HDR color + depth)

Opened 2 months ago
SashaRX
open
No labels
103 days ago

#1175 Invalid json in case of failed load

Opened 8 years ago
mcmorry
open
No labels
203 days ago

#5209 Confirm our simple parallax mapping functions as expected

Opened 3 years ago
mvaligursky
closed - completed
area: graphics
203 days ago

#8689 StandardMaterial Parallax does not work without normal map.

Opened 4 months ago
Maksims
closed - completed
No labels
103 days ago

#7821 Applying Height Map Makes Mesh Transparent

Opened 1 year ago
NicolasVZ777
closed - completed
No labels
203 days ago

#7262 Dependency Dashboard

Opened 2 years ago
renovate[bot]
open
No labels
004 days ago

#2011 Thick Lines

Opened 6 years ago
Maksims
closed - completed
enhancement
area: graphics
704 days ago

#643 Cull 6 point light projections separately

Opened 10 years ago
guycalledfrank
open
enhancement
area: graphics
404 days ago

#9178 JointComponent: no way to read the current value of a constrained degree of freedom

Opened 9 days ago
willeastcott
open
No labels
305 days ago

#9126 Improvement shadowCascadeMask

Opened 28 days ago
AlexAPPi
closed - completed
No labels
005 days ago

#7639 Broken rendering with khronos GLTF PrimitveModeNormalsTest

Opened 1 year ago
MAG-AdrianMeredith
closed - completed
area: graphics
605 days ago

#8788 Unified GSplat rendering artifacts when castShadows differs

Opened 3 months ago
nancywan1004
closed - completed
No labels
405 days ago

#239 Flat shading

Opened 11 years ago
willeastcott
closed - completed
enhancement
area: graphics
616 days ago

#811 particlesystem changing emitterExtents does not recalculates bounds

Opened 10 years ago
Maksims
closed - completed
area: particles
206 days ago

#3886 Asset memory is not free correctly because registry attribute is still binded

Opened 5 years ago
lukasharing
closed - completed
No labels
406 days ago

#4633 Justify text

Opened 4 years ago
marcusx2
closed - completed
enhancement
area: ui
007 days ago

#6658 Improve render-pass based SSAO

Opened 2 years ago
mvaligursky
open
enhancement
performance
area: graphics
017 days ago

#9176 JointComponent: creating or destroying a constraint does not wake the bodies, so the change silently does nothing on a sleeping island

Opened 9 days ago
willeastcott
closed - completed
No labels
009 days ago

#9051 Diagonal rendering artifacts on sprites and textures in Exynos 2500 device

Opened 2 months ago
andvaribekho
open
No labels
3110 days ago

#9172 Storage Buffer jsdoc issue

Opened 11 days ago
LeXXik
closed - completed
No labels
0011 days ago

#9169 JointComponent: limits and equilibrium docs omit the zero-point and sign conventions

Opened 11 days ago
willeastcott
closed - completed
No labels
0011 days ago

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