Current issue state, recent activity, and per-issue timelines from the indexed issue data.
| Date | Opened | Closed | Comments | Events | Open Backlog |
|---|---|---|---|---|---|
| 2026-09-20 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-19 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-18 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-17 | 1 | 0 | 0 | 1 | 1 |
| 2026-09-16 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-15 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-14 | 0 | 0 | 0 | 0 | 48 |
| 2026-09-13 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-12 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-11 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-10 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-09 | 1 | 0 | 0 | 0 | 0 |
| 2026-09-08 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-07 | 0 | 0 | 0 | 0 | 0 |
Opened: 1
Closed: 0
Comments: 0
Events: 1
| Issue | Author | State | Labels | Comments | Reactions | Updated |
|---|---|---|---|---|---|---|
#3737 Crashes with large meshes Opened 3 days ago | slapin | open | No labels | 0 | 0 | 3 days ago |
#2890 Small API breaks Opened 3 years ago | paroj | open | No labels | 0 | 0 | 9 days ago |
#1564 Finish Metal RenderSystem Opened 6 years ago | paroj | open | :computer: iOS / OS X help needed | 1 | 0 | 10 days ago |
#3735 Implement PCSS variant Opened 11 days ago | paroj | open | :telescope: future | 0 | 1 | 11 days ago |
#2928 PSSM Shadow Clipping Issue Opened 3 years ago | blitzcoder | open | Known Issues wontfix | 11 | 0 | 18 days ago |
#3724 unexpected cross material sideeffect in material script Opened 25 days ago | Laturb | closed - completed | invalid (question) | 2 | 0 | 19 days ago |
#1908 Support multisample rendertargets Opened 6 years ago | paroj | closed - completed | :telescope: future | 1 | 0 | 23 days ago |
#3719 Weird artifact in BPR with IBL shader Opened 1 month ago | Laturb | closed - completed | No labels | 6 | 0 | 1 month ago |
#901 default to Focused Shadow setup Opened 8 years ago | paroj | closed - completed | :file_folder: OgreMain | 1 | 0 | 1 month ago |
#610 Replace StateCaches by explicit PSO Opened 9 years ago | paroj | closed - completed | :telescope: future | 3 | 0 | 1 month ago |
#3117 implement clustered forward rendering Opened 2 years ago | paroj | closed - completed | enhancement | 0 | 0 | 1 month ago |
#1466 add shared_auto_params_ref Opened 7 years ago | paroj | closed - completed | :file_folder: OgreMain | 1 | 0 | 1 month ago |
#3687 Expose OpenFileDialog API Opened 2 months ago | paroj | open | :file_folder: Bites | 1 | 1 | 2 months ago |
#3685 Static Initialisation Order Fiasco Opened 2 months ago | TymekBrunka | closed - completed | No labels | 0 | 0 | 2 months ago |
#13 [OGRE-47] One line fix for stable_sort crash in QueuedRenderableCollection::sort() Opened 11 years ago | paroj | closed - completed | :file_folder: OgreMain sorting | 0 | 0 | 2 months ago |
#3688 Make string constants const char* Opened 2 months ago | paroj | open | No labels | 0 | 1 | 2 months ago |
#3182 New c++ features Opened 2 years ago | paroj | open | :telescope: future | 1 | 0 | 2 months ago |
#3682 Compare assimp codec with other implementations Opened 2 months ago | paroj | open | No labels | 0 | 0 | 2 months ago |
#1237 FreeImage considered found while path is wrong Opened 7 years ago | yildiz-online | closed - completed | Known Issues :factory: CMake priority: low | 1 | 0 | 2 months ago |
#2400 zip archive always loaded into RAM Opened 5 years ago | paroj | open | priority: low | 4 | 0 | 2 months ago |
#3665 Generate mikktspace tangents Opened 3 months ago | paroj | open | No labels | 2 | 1 | 3 months ago |
#3648 OgreArchive: `findResourceFileInfo("myRG", "myFile.dat")` hits under "archtype=FileSystem" but not under "archtype=Zip" Opened 3 months ago | ohlidalp | closed - completed | No labels | 2 | 0 | 3 months ago |
#3649 feature request: get ImTextureID from Ogre loaded resource. Opened 3 months ago | ribbon-otter | closed - completed | invalid (question) | 3 | 0 | 3 months ago |
#3618 Error prone depth buffer management when using multiple renderwindows Opened 5 months ago | FrankGoyens | closed - completed | No labels | 9 | 0 | 4 months ago |
#3588 Skeletal Animation sample crashes on on GL 3+ and GL ES 2.0 RenderSystems, but works on GL Opened 7 months ago | slapin | closed - completed | No labels | 7 | 0 | 4 months ago |