OBS WebSocket is a remote-control plugin that enables programmatic control of OBS Studio through WebSocket connections.
The plugin solves the problem of automating OBS Studio from external applications by exposing a WebSocket interface that accepts commands and returns responses. Rather than requiring direct integration with OBS Studio's codebase, external tools can connect over the network and send commands to control streaming, recording, scene switching, and other broadcast operations. This approach decouples the control logic from the broadcast software itself, allowing any application capable of WebSocket communication to interact with OBS Studio.
The tool suits developers building companion applications, stream overlays, mobile control interfaces, or automation scripts that need to interact with OBS Studio. It is particularly valuable for multi-application broadcast setups where OBS Studio runs on one machine and control logic runs elsewhere. Anyone adopting this plugin should expect to work with WebSocket protocol fundamentals and understand how to structure requests and parse responses from the plugin's command interface.
Development activity shows consistent engagement with the codebase through regular commits addressing bug fixes and feature additions. The project maintains responsiveness to reported issues, with maintainers actively triaging and responding to user-submitted problems. Pull requests receive review and integration when they align with the project's direction. The maintainers demonstrate a commitment to compatibility by ensuring the plugin continues to work across OBS Studio updates and different operating system environments.