nickemanarin/screentogif

🎬 ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.

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Summary Information

Updated 57 minutes ago
Added to GitGenius on September 2nd, 2026
Created on August 2nd, 2016
Open Issues & Pull Requests: 334 (+0)
GitHub issues: Enabled
Number of forks: 2,354
Total Stargazers: 27,609 (+0)
Total Subscribers: 345 (+0)

Repository Insights (GitGenius)

Median issue/PR response: N/A
Mean response time: 2.7 days
90th percentile: 12.6 hours
Tracked items: 147

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Only 3% of issues opened in the past year have been closed. Three people close 82% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 84
New in 7 days: 3
Closed in 7 days: 0
Avg open age: 676 days
Stale 30+ days: 77
Stale 90+ days: 70

Recent activity

Opened in 7 days: 3
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 6

Top labels

  • ⬜ Pending (86)
  • 🔷 Bug 🐛 (70)
  • 🔷Enhancement (57)
  • ⬜ Completed (31)
  • 🔷 Question (7)
  • duplicated (4)
  • 🕙 Low (2)
  • future feature (1)

Detailed Description

ScreenToGif is a screen recording and animation editor that captures a selected area of your screen, webcam feed, or sketchboard drawings and saves them as GIF, APNG, video, PSD, or PNG files.

The tool solves the problem of creating animated demonstrations and tutorials by combining recording and editing in a single application. It lets you capture screen activity, webcam input, or freehand drawings, then edit the resulting frames before exporting to multiple formats. The editing capabilities allow you to refine your recordings before final output.

ScreenToGif suits developers and content creators who need to produce animated documentation, tutorials, or demonstrations without switching between separate recording and editing tools. It works on Windows and is available through multiple distribution channels including the Microsoft Store and Chocolatey. The tool requires the .NET Desktop Runtime, which is a dependency worth considering for deployment scenarios.

The project maintains active issue tracking and operates a Discord community channel for user engagement. Documentation is marked as work in progress, indicating ongoing effort to improve guidance materials. The project explicitly solicits community contributions through a dedicated help section in the README.