maplibre/maplibre-gl-js

MapLibre GL JS - Interactive vector tile maps in the browser

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Summary Information

Updated 28 minutes ago
Added to GitGenius on September 5th, 2026
Created on December 8th, 2020
Open Issues & Pull Requests: 282 (-3)
GitHub issues: Enabled
Number of forks: 1,209
Total Stargazers: 11,564 (+0)
Total Subscribers: 101 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 1.7 hours
Mean response time: 17.6 days
90th percentile: 2.6 days
Tracked items: 849

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 90% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 38% of tracked open issues have had no activity in three months. Only 5% of issues opened in the past year have been closed. Three people close 83% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 206
New in 7 days: 14
Closed in 7 days: 99
Avg open age: 630 days
Stale 30+ days: 146
Stale 90+ days: 109

Recent activity

Opened in 7 days: 14
Closed in 7 days: 99
Comments in 7 days: 41
Events in 7 days: 86

Top labels

  • PR is more than welcomed (426)
  • bug (296)
  • enhancement (234)
  • need more info (219)
  • globe (69)
  • terrain (67)
  • good first issue (51)
  • performance (8)

Detailed Description

MapLibre GL JS is an open-source library for publishing interactive vector tile maps in web browsers and webview-based applications. It renders maps using GPU-accelerated vector tile rendering for fast display performance.

The library originated as an open-source fork of mapbox-gl-js after Mapbox switched to a non-open-source license. While early versions were designed as drop-in replacements for Mapbox's open-source 1.x release with additional functionality, the project has evolved significantly since then. It solves the problem of needing a freely available, community-maintained mapping library by providing GPU-accelerated rendering of vector tiles without proprietary licensing restrictions.

Developers should choose this tool if they need an open-source mapping solution without vendor lock-in or licensing concerns. It suits projects ranging from simple map displays to complex applications requiring 3D terrain, heatmaps, animated layers, and 3D building visualization. The project provides bindings for React and Angular, and the ecosystem includes additional resources through the awesome-maplibre collection. The README explicitly notes that the project represents combined efforts from multiple early fork initiatives, emphasizing consolidation around a single community-led effort rather than fragmentation across competing forks.

The project maintains active community engagement through a dedicated Slack channel and welcomes contributors at all levels, including those seeking leadership roles. Development is guided by a contribution guide that establishes clear processes for community participation. The maintainers actively encourage developers with stakes in free software alternatives to mapbox-gl-js to join the effort rather than maintain separate forks, reflecting a commitment to building a unified community project.