lucas-maes/le-wm

Official code base for LeWorldModel: Stable End-to-End Joint-Embedding Predictive Architecture from Pixels

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Summary Information

Updated 43 minutes ago
Added to GitGenius on September 15th, 2026
Created on March 13th, 2026
Open Issues & Pull Requests: 46 (+0)
GitHub issues: Enabled
Number of forks: 653
Total Stargazers: 4,448 (+0)
Total Subscribers: 49 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 17.5 hours
Mean response time: 4.4 days
90th percentile: 15.0 days
Tracked items: 57

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How this project is maintained

Roughly one issue in four opened in the past year never receives a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Only 54% of issues opened in the past year have been closed. Three people close 79% of everything that gets resolved.

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Issue Activity (beta)

Open issues: 36
New in 7 days: 3
Closed in 7 days: 0
Avg open age: 93 days
Stale 30+ days: 32
Stale 90+ days: 23

Recent activity

Opened in 7 days: 3
Closed in 7 days: 0
Comments in 7 days: 1
Events in 7 days: 2

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Detailed Description

LeWorldModel is a world model architecture that learns stable end-to-end joint-embedding predictive representations directly from raw pixels.

The project addresses the fragility of existing Joint Embedding Predictive Architectures, which typically require complex multi-term losses, exponential moving averages, pretrained encoders, or auxiliary supervision to prevent representation collapse. LeWorldModel simplifies this by training stably with only two loss terms: a next-embedding prediction loss and a regularizer that enforces Gaussian-distributed latent embeddings. This reduces tunable hyperparameters significantly compared to existing end-to-end alternatives. The model contains approximately fifteen million trainable parameters and can be trained on a single GPU in a few hours, making it computationally efficient for research and practical applications.

The tool suits researchers and practitioners building world models for control tasks who want a lightweight, interpretable alternative to foundation-model-based approaches. It plans substantially faster than larger foundation models while remaining competitive across diverse two-dimensional and three-dimensional control benchmarks. Beyond control, the latent space encodes meaningful physical structure that can be probed for physical quantities, and the model reliably detects physically implausible events through surprise evaluation. This makes it valuable for applications requiring both planning capability and physical understanding.

The codebase is built on top of two existing repositories for environment management, planning, and evaluation, and for training infrastructure, which reduces the repository to its core contribution in model architecture and training objective. The project provides pretrained checkpoints and datasets on Hugging Face, alongside configuration files for training and evaluation via Hydra. Installation and usage are documented with clear paths for data setup, training launch, and planning evaluation, with baseline scripts available in the upstream stable-worldmodel repository.