ibelick/motion-primitives

UI kit to make beautiful, animated interfaces, faster. Customizable. Open Source.

View on GitHub ↗Jump to charts ↓

Summary Information

Updated 39 minutes ago
Added to GitGenius on September 10th, 2026
Created on July 3rd, 2024
Open Issues & Pull Requests: 35 (+0)
GitHub issues: Enabled
Number of forks: 257
Total Stargazers: 6,275 (+0)
Total Subscribers: 17 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 4.0 days
Mean response time: 25.0 days
90th percentile: 75.1 days
Tracked items: 36

How this project is maintained

100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Three people close 94% of everything that gets resolved.

Charts & Analytics

Fetching additional details & charts...

Issue Activity (beta)

Open issues: 20
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 353 days
Stale 30+ days: 19
Stale 90+ days: 16

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • good first issue (3)
  • help wanted (3)

Most active issues this week

No issue events were indexed in the last 7 days.

Detailed Description

Motion Primitives is a UI component library that provides pre-built animated components for building interfaces with motion effects.

The library solves the problem of creating animated user interfaces without building motion effects from scratch. It offers a collection of ready-to-use components built with Framer Motion and styled with Tailwind CSS, allowing developers to incorporate complex animations into their applications by composing these primitives rather than implementing animations manually. The components are designed to be customizable, letting teams adapt them to their specific design systems and brand requirements.

Developers should consider Motion Primitives when building applications that benefit from polished, animated interactions and want to accelerate development by reusing tested animation patterns. It suits projects where motion design is a priority but the team lacks dedicated animation expertise or time to build animations from first principles. The library works well in TypeScript-based projects that already use Framer Motion and Tailwind CSS, as these are its core dependencies.

The project shows active development with regular updates to its component library and documentation. The maintainers respond to community contributions and maintain the open-source codebase with ongoing refinements to existing components and additions of new animation primitives.