hydralauncher/hydra

Hydra Launcher is an open-source gaming platform created to be the single tool that you need

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Summary Information

Updated 54 minutes ago
Added to GitGenius on September 3rd, 2026
Created on March 19th, 2024
Open Issues & Pull Requests: 117 (+0)
GitHub issues: Enabled
Number of forks: 4,013
Total Stargazers: 16,859 (+0)
Total Subscribers: 155 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 21.3 hours
Mean response time: 14.4 days
90th percentile: 52.0 days
Tracked items: 259

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 37% of tracked open issues have had no activity in three months. Only 17% of issues opened in the past year have been closed. Three people close 87% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 78
New in 7 days: 8
Closed in 7 days: 3
Avg open age: 94 days
Stale 30+ days: 50
Stale 90+ days: 29

Recent activity

Opened in 7 days: 8
Closed in 7 days: 3
Comments in 7 days: 2
Events in 7 days: 2

Top labels

  • Planned (5)
  • enhancement (5)
  • bug (4)
  • help wanted (1)
  • linux (1)

Detailed Description

Hydra Launcher is an open-source gaming platform that serves as a unified tool for managing your gaming library across multiple sources.

The tool addresses the fragmentation of modern gaming by providing a single interface to organize games you own, track your gaming activity, and discover new titles. It works by aggregating your game library, offering cloud-based progress saving through Hydra Cloud, and using a suggestion algorithm to recommend games based on your interests. The platform also includes achievement tracking and a rich game catalogue for discovery.

Hydra suits developers and gamers who want to consolidate their gaming collection without relying on a single commercial platform's ecosystem. It works well for those who value open-source software and want transparency in how their gaming data is handled. The project is particularly relevant if you manage games across different sources and want unified cloud synchronization and social features like sharing your play status with friends.

The project maintains active development across its full stack, with ongoing work on the Electron and React frontend, Python backend services, and Rust native components. Build automation has been refined to streamline the development workflow, with postinstall scripts now automatically compiling the Rust native addon and packaging scripts handling Python RPC builds. The codebase demonstrates sustained attention to developer experience through these infrastructure improvements.