honojs/hono

Web framework built on Web Standards

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honojs/hono has 32k+ stars and 1k+ forks on GitHub, is written in TypeScript, and was last pushed on Oct 17, 2026. Data as of . Signed-in members get hourly updates — create a free account.

Summary Information

Updated 19 minutes ago
Added to GitGenius on March 3rd, 2026
Created on December 14th, 2021
Open Issues & Pull Requests: 406 (+0)
GitHub issues: Enabled
Number of forks: 1,411
Total Stargazers: 32,583 (+0)
Total Subscribers: 91 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 14.2 hours
Mean response time: 47.4 days
90th percentile: 146.7 days
Tracked items: 1,038

Maintainer activity

1 person did triage or write work on this repository in the last 12 months.

Counts unlabeled, assigned, unassigned, milestoned, demilestoned, locked, unlocked over the last 12 months. These are issue and pull request events that require triage or write permission. Commits and code review are not counted. labeled and renamed are excluded because GitHub issue forms record the issue author as the actor. Figures from October 18, 2026. This count is not comparable across projects: each project's automation decides which of these events a person emits. How this is counted.

How this project is maintained

About 4% of issues opened in the past year have never received a reply. 94% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 41% of tracked open issues have had no activity in three months. 74% of issues opened in the past year have been closed, leaving a working backlog. Three people close 64% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 243
New in 7 days: 10
Closed in 7 days: 5
Avg open age: 428 days
Stale 30+ days: 215
Stale 90+ days: 200

Recent activity

Opened in 7 days: 10
Closed in 7 days: 4
Comments in 7 days: 10
Events in 7 days: 20

Top labels

  • enhancement (342)
  • triage (209)
  • bug (187)
  • not bug (127)
  • stale (53)
  • v5 (7)
  • middleware (3)
  • document (2)

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Detailed Description

Hono is a web framework built on Web Standards, written in TypeScript and designed to work across multiple JavaScript runtimes including Cloudflare Workers, Fastly Compute, Deno, Bun, Vercel, AWS Lambda, Lambda@Edge, and Node.js. The name Hono means flame in Japanese, reflecting its focus on performance. The framework prioritizes being small, simple, and ultrafast while maintaining compatibility across diverse deployment environments.

The framework's core strength lies in its routing performance. It features a RegExpRouter that avoids linear loops to achieve high speed, and includes additional routing options like SmartRouter, LinearRouter, and PatternRouter created by contributor Taku Amano. The lightweight nature of Hono is demonstrated by its hono/tiny preset, which comes in under 12 kilobytes. The framework has zero dependencies and relies exclusively on Web Standard APIs, making it portable and minimal.

Hono provides comprehensive middleware support with built-in middleware, custom middleware capabilities, and third-party middleware integration. The framework emphasizes developer experience through clean APIs and first-class TypeScript support, including strong type definitions. The same codebase can run across all supported platforms without modification, enabling developers to write once and deploy anywhere within the Hono ecosystem.

The repository shows significant community engagement and active maintenance.

The project maintains connections with major technology repositories including Microsoft's VSCode and TypeScript implementations, as well as the Rust language repository, indicating its relevance within the broader JavaScript and systems programming communities. The framework is distributed under the MIT License and actively welcomes contributions through issues, pull requests, third-party middleware creation, and community sharing. Documentation is available at hono.dev, with migration guides provided for users transitioning between versions. The project maintains communication channels through X and a Discord community server for user engagement and support.