helio-fm/helio-sequencer

Libre music sequencer for desktop and mobile platforms

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Summary Information

Updated 12 minutes ago
Added to GitGenius on September 19th, 2026
Created on April 20th, 2017
Open Issues & Pull Requests: 110 (+0)
GitHub issues: Enabled
Number of forks: 142
Total Stargazers: 3,548 (+0)
Total Subscribers: 57 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 15.5 hours
Mean response time: 42.3 days
90th percentile: 40.0 days
Tracked items: 53

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Issue Activity (beta)

Open issues: 42
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 695 days
Stale 30+ days: 34
Stale 90+ days: 28

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • enhancement (1)
  • help wanted (1)

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Detailed Description

Helio is a free and open-source music sequencer for desktop and mobile platforms.

The tool addresses the need for a distraction-free composition environment that encourages exploration of unconventional musical territories. Rather than replicating the feature-heavy design of traditional sequencers, Helio prioritizes an uncluttered interface and clear interaction patterns. It supports exotic scales and microtonal temperaments, areas often underexplored in mainstream music software. The sequencer runs natively across Windows, macOS, Linux, iOS, and Android, built on the JUCE framework to achieve genuine cross-platform functionality.

Helio suits musicians and composers seeking a lightweight, focused tool for experimentation with alternative tuning systems and unconventional scales. It works well for those who value simplicity and clarity over complexity, and for mobile-first workflows where desktop sequencers prove unwieldy. The project includes built-in SoundFont playback, a metronome, and a Lisp-based scripting language for customization. It can function as a standalone application or integrate as a VST plugin in a larger production setup.

The project maintains active continuous integration across multiple platforms and accepts community contributions through translation and localization efforts. Development follows a structured branching model with separate master and develop branches tracked through automated builds. The codebase draws on established open-source components including SFZero for sound synthesis and a Lisp interpreter for scripting capabilities, indicating a pragmatic approach to leveraging existing solutions rather than reimplementing common functionality.