Repository Issue Activity (beta)

galacean/engine

Current issue state, recent activity, and per-issue timelines from the indexed issue data.

Open Issues
101
New in 7 Days
5
Closed in 7 Days
0
Average Open Age
510 days
Stale 30+ Days
93
Stale 90+ Days
71
Last 2 Weeks
DateOpenedClosedCommentsEventsOpen Backlog
2026-09-1300000
2026-09-1200001
2026-09-111003100
2026-09-1010000
2026-09-0910000
2026-09-0820000
2026-09-0700000
2026-09-0600000
2026-09-0500000
2026-09-0400000
2026-09-0300000
2026-09-0200000
2026-09-0100000
2026-08-3120000
This Week

Opened: 5

Closed: 0

Comments: 0

Events: 3

Top Labels
enhancement (88)
bug (73)
rendering (35)
high priority (32)
medium priority (30)
shader (30)
physics (22)
low priority (15)
Issue Explorer
IssueAuthorStateLabelsCommentsReactionsUpdated

#3116 [math] Add a rotation-level look-at so engine-math and Transform.lookAt share one implementation

Opened 2 days ago
luzhuang
open
No labels
002 days ago

#3114 [core] Component constructors must not mutate the entity graph (components and hierarchy)

Opened 3 days ago
cptbtptpbcptdtptp
open
bug
003 days ago

#3110 Editor integration: public render-only and ordered pointer-edge contracts

Opened 4 days ago
luzhuang
open
No labels
004 days ago

#3109 AudioManager skips foreground recovery between sounds when no sources are playing

Opened 5 days ago
cptbtptpbcptdtptp
open
No labels
005 days ago

#3108 Collider base class is constructible in TypeScript but crashes on addShape

Opened 5 days ago
luzhuang
open
No labels
005 days ago

#3104 Document ResourceManager.load runtime URL and virtualPath boundary

Opened 13 days ago
luzhuang
open
No labels
0013 days ago

#3103 Internal Component._setActive can be accidentally overridden by user Script

Opened 13 days ago
luzhuang
open
bug
script
entity
0013 days ago

#2609 ResouceManager load resouce dont regard to the reference resource, timeout is inoperative

Opened 1 year ago
luzhuang
closed - not_planned
No labels
2014 days ago

#1294 Call `PhysXPhysics.destroy()` maybe cause error

Opened 4 years ago
GuoLei1990
closed - completed
bug
physics
high priority
1014 days ago

#2995 perf(loader): ReflectionParser 同步优先重构 —— 消除同步值路径上的 Promise 开销

Opened 4 months ago
GuoLei1990
closed - not_planned
No labels
1014 days ago

#3038 Track PhysX integration follow-ups after #3025

Opened 3 months ago
luzhuang
closed - not_planned
enhancement
2014 days ago

#2142 使用 isSleeping 优化 DynamicCollider 的位置回调

Opened 2 years ago
cptbtptpbcptdtptp
closed - not_planned
No labels
2014 days ago

#2045 The value of isCulled may not be accurate

Opened 2 years ago
luzhuang
closed - not_planned
bug
1014 days ago

#1356 Animator support subStateMachine

Opened 4 years ago
GuoLei1990
closed - not_planned
enhancement
Animation
medium priority
1014 days ago

#1357 `Animtor` support BlendTree

Opened 4 years ago
GuoLei1990
closed - not_planned
enhancement
Animation
1014 days ago

#605 The onupdate of the Script may not be triggered under certain circumstances

Opened 5 years ago
cptbtptpbcptdtptp
closed - not_planned
help wanted
low priority
script
3014 days ago

#2986 feat(animation): full self-crossFade via persistent handle + transient track split

Opened 4 months ago
luzhuang
closed - not_planned
No labels
1014 days ago

#2147 _prepareCrossFadeByTransition can opt

Opened 2 years ago
luzhuang
closed - not_planned
Animation
1014 days ago

#2070 Animation keyframe support weighted Tangent

Opened 2 years ago
luzhuang
closed - not_planned
Animation
1014 days ago

#204 Support TimeLine animation

Opened 5 years ago
GuoLei1990
closed - not_planned
enhancement
Animation
medium priority
1014 days ago

#3082 ParticleCompositeCurve(min, 0) incorrectly selects Constant mode

Opened 2 months ago
luzhuang
closed - completed
bug
1014 days ago

#3096 ResourceManager: reference-count consumers of shared in-flight asset loads

Opened 24 days ago
wdaoid
open
No labels
0024 days ago

#3094 [WebGL2] RendererInstanceData 直接消费 MAX_UNIFORM_BLOCK_SIZE 导致巨型 GLSL 数组和 context loss

Opened 1 month ago
cptbtptpbcptdtptp
open
No labels
001 month ago

#3012 RFC: Add a physics fixed-step catch-up cap

Opened 4 months ago
luzhuang
closed - not_planned
No labels
301 month ago

#2532 UICanvas 的 `referenceResolutionPerUnit` 是否应该影响 Text 的尺寸

Opened 2 years ago
cptbtptpbcptdtptp
closed - not_planned
No labels
401 month ago

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