fyne-io/fyne

Cross platform GUI toolkit in Go inspired by Material Design

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Summary Information

Updated 3 minutes ago
Added to GitGenius on September 1st, 2026
Created on February 4th, 2018
Open Issues & Pull Requests: 734 (+0)
GitHub issues: Enabled
Number of forks: 1,546
Total Stargazers: 28,681 (+0)
Total Subscribers: 263 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 10.4 hours
Mean response time: 55.7 days
90th percentile: 56.4 days
Tracked items: 885

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 79% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Work labelled "not an issue" is answered fastest, typically in about 3 hours, while "races" waits about 7 days. 58% of tracked open issues have had no activity in three months. Only 4% of issues opened in the past year have been closed.

Charts & Analytics

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Issue Activity (beta)

Open issues: 355
New in 7 days: 2
Closed in 7 days: 4
Avg open age: 830 days
Stale 30+ days: 319
Stale 90+ days: 221

Recent activity

Opened in 7 days: 2
Closed in 7 days: 4
Comments in 7 days: 8
Events in 7 days: 46

Top labels

  • bug (269)
  • unverified (262)
  • enhancement (82)
  • blocker (53)
  • information-needed (52)
  • not an issue (47)
  • optimization (32)
  • duplicate (29)

Detailed Description

Fyne is a cross-platform GUI toolkit written in Go that enables developers to build desktop and mobile applications from a single codebase.

The toolkit addresses the challenge of writing native-looking user interfaces across multiple platforms without duplicating code. Fyne is inspired by Material Design principles and provides a straightforward API for constructing applications. Developers write Go code using Fyne's widget library and standard Go tooling to compile and run applications on desktop systems and mobile devices.

Fyne suits developers who want to leverage Go's simplicity and performance for GUI applications while avoiding platform-specific UI code. It works well for projects targeting both desktop and mobile without maintaining separate codebases. The toolkit requires Go 1.22 or later, a C compiler, and standard development tools. Integration into a project is straightforward through standard Go package management, and the toolkit includes a demo application showcasing available widgets and themes. Initial compilation on Windows may take longer than subsequent builds, but the development experience emphasizes speed and ease of use once prerequisites are met.

The project maintains active platform testing across multiple systems and tracks test coverage. Development activity shows consistent attention to code quality and cross-platform compatibility validation.