Repository Issue Activity (beta)

esotericsoftware/spine-runtimes

Current issue state, recent activity, and per-issue timelines from the indexed issue data.

Open Issues
38
New in 7 Days
1
Closed in 7 Days
2
Average Open Age
656 days
Stale 30+ Days
37
Stale 90+ Days
29
Last 2 Weeks
DateOpenedClosedCommentsEventsOpen Backlog
2026-09-1300000
2026-09-12000038
2026-09-1101000
2026-09-1000000
2026-09-0900000
2026-09-0811000
2026-09-0700000
2026-09-0600000
2026-09-0500000
2026-09-0411000
2026-09-0300000
2026-09-0200000
2026-09-0100000
2026-08-3100000
This Week

Opened: 1

Closed: 2

Comments: 0

Events: 0

Top Labels
bug (142)
enhancement (51)
review requested (2)
Issue Explorer
IssueAuthorStateLabelsCommentsReactionsUpdated

#3169 [godot] Add tint black (two-color tinting) support

Opened 5 days ago
badlogic
closed - completed
No labels
002 days ago

#2735 [godot] Editor crash when loading a scene with non-existent animation set as preview-animation

Opened 2 years ago
paskausks
closed - completed
No labels
115 days ago

#3167 [unity] GenericOnDemandTextureLoader does not handle RenderExistingMesh and material copies

Opened 8 days ago
HaraldCsaszar
closed - completed
bug
108 days ago

#2069 [godot] Todo

Opened 4 years ago
badlogic
closed - completed
enhancement
4010 days ago

#3162 [ts][pixi-v8] Batcher crash "Cannot read properties of undefined (reading '_source')" — initCachedData caches texture: undefined for sequence attachments after a skin switch

Opened 18 days ago
OstapchelaDZ
closed - completed
No labels
1014 days ago

#3163 [unity] GenericOnDemandTextureLoader does no longer perform delayed unloading after last renderer destroyed

Opened 15 days ago
HaraldCsaszar
closed - completed
bug
0015 days ago

#3145 [TS][Phaser][Pixi] Large difference in WebGL command count between Phaser v4 and Pixi v8 Spine runtimes

Opened 2 months ago
LoudSilencex666
open - reopened
No labels
15023 days ago

#3093 [unity] Optimization for static pose skeletons and single frame animations

Opened 4 months ago
HaraldCsaszar
closed - completed
enhancement
0124 days ago

#2751 [c] _readVertices function boneIdx memory write overflow?

Opened 2 years ago
IsakWong
closed - completed
bug
3026 days ago

#2968 [ios] SpineCppLite module.modulemap header path error causes sub-pod dependency build failure

Opened 10 months ago
m15822049431-design
closed - completed
No labels
1026 days ago

#3152 godot draw a spinesprite cost 20+ drawcalls

Opened 2 months ago
cdliuwei-learning
closed - completed
No labels
1026 days ago

#3155 [ios] Swift Package Compilation Error

Opened 2 months ago
Dwarven
closed - completed
No labels
0026 days ago

#2910 [ts][construct3] Runtime development

Opened 1 year ago
davidetan
open
No labels
220231 month ago

#3159 Support rendering SpineUIView into caller-owned Metal textures

Opened 1 month ago
dudo
open
No labels
001 month ago

#3158 [unity]The SkeletonAnimation component does not automatically switch animation when switching AnimationName

Opened 1 month ago
tpxxn
closed - completed
No labels
601 month ago

#2859 [flutter] Allow setting custom attachments

Opened 1 year ago
badlogic
open
No labels
001 month ago

#3157 [unity] SkeletonGraphic layout scale mode not robust regarding size 0

Opened 1 month ago
HaraldCsaszar
closed - completed
bug
101 month ago

#3153 [ts][webgl] `ManagedWebGLRenderingContext` does not subscribe to context loss/restoration events when constructed with an existing WebGL context

Opened 2 months ago
IKhonakhbeeva
closed - completed
No labels
402 months ago

#3154 [unity] SkeletonGraphic match reference rect to mesh bounds at runtime

Opened 2 months ago
HaraldCsaszar
closed - completed
enhancement
102 months ago

#3151 [ts][phaser-v4] 4.3.11 Mesh2D backend corrupts global render state — premultiplied-alpha textures render overexposed even with no skeleton drawn (regression vs 4.3.10)

Opened 2 months ago
GTomasel
closed - completed
No labels
202 months ago

#3072 [runtimes] Add physics inheritance disable/limit setting for affected runtimes

Opened 5 months ago
badlogic
open
enhancement
002 months ago

#2315 [phaser] Add a way to easily add images to a skeleton

Opened 3 years ago
badlogic
closed - completed
enhancement
102 months ago

#3119 [ue] SpineUE.uproject crashes when loading some example skeletons

Opened 3 months ago
misaki-eymard
closed - completed
bug
202 months ago

#2760 [UE] Make the reimport menu appear for `.atlas` and `.json` and `.skel` files.

Opened 2 years ago
misaki-eymard
closed - completed
No labels
302 months ago

#2948 [runtimes] Added allowMissingRegions to AtlasAttachmentLoader

Opened 11 months ago
davidetan
closed - completed
No labels
002 months ago

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