danielkrupinski/osiris

Cross-platform game hack for Counter-Strike 2 with Panorama-based GUI.

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Summary Information

Updated 1 hour ago
Added to GitGenius on September 17th, 2026
Created on September 28th, 2018
Open Issues & Pull Requests: 331 (+0)
GitHub issues: Enabled
Number of forks: 1,057
Total Stargazers: 3,867 (+0)
Total Subscribers: 145 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 16.8 hours
Mean response time: 13.1 days
90th percentile: 19.8 days
Tracked items: 272

Most active contributors

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How this project is maintained

Roughly one issue in three opened in the past year never receives a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 80% of tracked open issues have had no activity in three months, so the open count overstates what is actively being worked. Only 28% of issues opened in the past year have been closed. Three people close 50% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 240
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 610 days
Stale 30+ days: 239
Stale 90+ days: 218

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • enhancement (2)

Most active issues this week

No issue events were indexed in the last 7 days.

Detailed Description

Osiris is a cross-platform game hack for Counter-Strike 2 that provides a Panorama-based graphical interface.

The tool operates as an internal hack using DLL injection on Windows and equivalent mechanisms on Linux, allowing it to interact with the game's memory and systems at runtime. It leverages reverse-engineering of the Source 2 engine to access game state and modify behavior. The Panorama UI framework, which Counter-Strike 2 uses natively, enables the hack to present controls and information through an interface consistent with the game's own design.

Adoption of this tool is relevant only to players willing to engage in unauthorized modification of a competitive online game, which violates the terms of service of Counter-Strike 2 and exposes users to account bans and anti-cheat detection. The project targets users interested in game hacking as a technical discipline rather than legitimate gameplay. No comparisons to alternative tools are documented in the README.

The project shows active development with ongoing commits addressing compatibility and feature expansion. Work spans both Windows and Linux implementations, indicating sustained effort to maintain cross-platform functionality. The codebase uses modern C++ standards, suggesting the maintainer prioritizes current language features and practices. Updates appear focused on adapting to changes in the game engine and anti-cheat systems rather than feature proliferation.