Current issue state, recent activity, and per-issue timelines from the indexed issue data.
| Date | Opened | Closed | Comments | Events | Open Backlog |
|---|---|---|---|---|---|
| 2026-09-07 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-06 | 0 | 0 | 0 | 0 | 460 |
| 2026-09-05 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-04 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-03 | 0 | 1 | 0 | 0 | 0 |
| 2026-09-02 | 0 | 1 | 0 | 0 | 0 |
| 2026-09-01 | 0 | 0 | 0 | 0 | 0 |
| 2026-08-31 | 0 | 0 | 0 | 0 | 0 |
| 2026-08-30 | 0 | 0 | 0 | 0 | 0 |
| 2026-08-29 | 0 | 0 | 0 | 0 | 0 |
| 2026-08-28 | 1 | 0 | 0 | 0 | 0 |
| 2026-08-27 | 0 | 0 | 0 | 0 | 0 |
| 2026-08-26 | 0 | 0 | 0 | 0 | 0 |
| 2026-08-25 | 0 | 1 | 0 | 0 | 0 |
Opened: 0
Closed: 2
Comments: 0
Events: 0
| Issue | Author | State | Labels | Comments | Reactions | Updated |
|---|---|---|---|---|---|---|
#16336 sprite custom materials do not work on web preview Opened 3 years ago | ankye | closed - completed | Bug Needs Triage | 1 | 0 | 4 days ago |
#15449 Attribute a_batch_uv is missing on iOS native when using util/batched-unlit Opened 3 years ago | MrKylinGithub | closed - completed | Bug Needs Triage | 2 | 0 | 5 days ago |
#16448 Line component is not updated when the color is modified in code (need to deactive and reactive the component) Opened 3 years ago | BenoitFreslon | open | Bug Needs Triage | 2 | 0 | 8 days ago |
#19217 cocos 3.8.8 模拟器使用spine4.2 Opened 11 days ago | wttgithub | open | Bug Needs Triage | 0 | 0 | 11 days ago |
#17394 希望提供一个通过 spriteFrame 获得 cc.Texture2D 的API Opened 2 years ago | finscn | open | Feature Request Needs Triage | 5 | 0 | 12 days ago |
#16695 Optimize particle noise module by not use a temp array for noise function on every call Opened 3 years ago | Yuki001 | open | Feature Request Needs Triage | 0 | 0 | 12 days ago |
#14868 The graphics component supports the opacity property of nodes Opened 3 years ago | LinYunMo | open | Feature Request Needs Triage | 1 | 0 | 13 days ago |
#19127 spine帧事件setEventListener回调有时候没执行 Opened 8 months ago | cd756819220 | open | Bug Needs Triage | 2 | 1 | 13 days ago |
#17917 [Web/Native] ParticleSystem2D & Graphics should be affected by UIOpacity. Opened 2 years ago | yoki0805 | open | Feature Request Needs Triage | 5 | 0 | 13 days ago |
#19199 3d粒子添加uiMeshRender在ui上渲染,粒子的层级并不能按粒子在节点树的层级排序,忽高忽低层级错乱 Opened 1 month ago | wsLyr | open | Bug Needs Triage | 1 | 0 | 14 days ago |
#18884 Endless editor error after loading the scene ([Scene] Cannot read properties of undefined (reading 'localSetLayout')) Opened 1 year ago | placDev | closed - completed | Bug Needs Triage | 2 | 1 | 14 days ago |
#18949 3.8.7 UIRender组装数据接口postUpdateAssembler问题 Opened 1 year ago | linyngfly | open | Bug Needs Triage | 0 | 0 | 15 days ago |
#18905 [BUG] sprite-frame 的 unbiasUV 计算方式有误 . Opened 1 year ago | finscn | open | Bug Needs Triage | 2 | 1 | 15 days ago |
#18955 给 Sprite 添加材质后,在编辑器中点击节点,节点会发生坐标偏移 Opened 1 year ago | xinstring | closed - completed | Bug Needs Triage | 1 | 0 | 15 days ago |
#18873 Spine Skeleton rendering full opacity under parent with 0 opacity Opened 1 year ago | HeroKato-Developer | open | Bug Needs Triage | 2 | 0 | 18 days ago |
#17984 SHARED_CACHE模式的spine释放资源后再次赋值资源会报错 Opened 2 years ago | wangning618 | closed - completed | Bug Needs Triage | 2 | 0 | 18 days ago |
#19208 3d骨骼挂点上节点,再动画编辑器里运行时节点不会跟随挂点运动,希望能修复 Opened 19 days ago | wsLyr | open | Bug Needs Triage | 1 | 0 | 19 days ago |
#18893 widget-manager.ts中的align方法中,没有对node进行判空,导致运行抛异常 Opened 1 year ago | SmallAiTT | open | Bug Needs Triage | 0 | 0 | 19 days ago |
#18824 粒子系统不设置材质球,在android上崩溃,h5没有问题 Opened 1 year ago | MissDong | closed - completed | Bug Needs Triage | 2 | 0 | 20 days ago |
#18892 quently-updated buffer, consider using MemoryUsageBit::DEVICE instead Opened 1 year ago | tiandizuibang | closed - completed | Bug Needs Triage | 2 | 0 | 20 days ago |
#18731 spine/skeleton.ts下的非预期报错 Opened 1 year ago | devzoran | closed - completed | Bug Needs Triage | 4 | 0 | 21 days ago |
#18789 3.8.6, Real machine or emulator, Graphics rendering error. Opened 1 year ago | tangkaikk | closed - completed | No labels | 0 | 0 | 27 days ago |
#19033 Can't animate shader uniform after disabling node Opened 11 months ago | pennMikeGoldberg | closed - completed | Bug Needs Triage | 0 | 0 | 27 days ago |
#19016 自定义材质,当NODE.ACTIVE=FALSE,进入别的页面再回来,NODE.ACTIVE=TRUE,自定义材质失效,需要重新设置一下 Opened 1 year ago | 104122418 | open | Bug Needs Triage | 2 | 0 | 27 days ago |
#19207 ImageAsset无法释放,导致微信小游戏内存过高 Opened 27 days ago | greatwing | open | Bug Needs Triage | 0 | 0 | 27 days ago |