cisco/openh264

Open Source H.264 Codec

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Summary Information

Updated 32 minutes ago
Added to GitGenius on September 10th, 2026
Created on October 27th, 2013
Open Issues & Pull Requests: 312 (+0)
GitHub issues: Enabled
Number of forks: 1,922
Total Stargazers: 6,143 (+0)
Total Subscribers: 515 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 4.0 days
Mean response time: 56.0 days
90th percentile: 84.1 days
Tracked items: 93

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 98% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Only 9% of issues opened in the past year have been closed. Three people close 71% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 63
New in 7 days: 2
Closed in 7 days: 0
Avg open age: 673 days
Stale 30+ days: 59
Stale 90+ days: 55

Recent activity

Opened in 7 days: 2
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • invalid (3)
  • answered (1)
  • wontfix (1)

Detailed Description

OpenH264 is a codec library that supports H.264 video encoding and decoding for real-time applications such as WebRTC.

The library addresses the need for efficient video compression in streaming scenarios. It implements the Constrained Baseline Profile up to Level 5.2, supporting frame sizes up to 36864 macro-blocks. The encoder offers flexible rate control with adaptive or constant quantization, multiple slicing strategies, and temporal scalability up to four layers. It supports simulcast encoding at up to four different resolutions from a single input, either spatially or temporally. The decoder handles multiple reference frames, long-term reference frames, and memory management control operations. Both encoder and decoder work with YUV 4:2:0 planar format and Annex B byte streams.

Developers should choose this library if they need a lightweight, open-source H.264 implementation for WebRTC or similar real-time video applications. It suits projects targeting multiple platforms and architectures, with verified support for Windows, macOS, Linux, Android, iOS, and Windows Phone across x86, ARM, and PowerPC architectures. The library includes processor-specific optimizations for Intel x86 with MMX and SSE, and ARM with NEON instructions, while maintaining C/C++ fallback implementations for broader compatibility. Projects requiring arbitrary resolution encoding without 16x16 alignment constraints will find this approach valuable.

The project maintains steady activity with regular commits addressing bug fixes and platform support improvements. Development includes ongoing refinement of encoder and decoder capabilities, with particular attention to maintaining compatibility across diverse operating systems and processor architectures. The codebase receives updates for build system enhancements and assembly code optimization. Contributors actively address issues related to platform-specific compilation and performance tuning.