chen08209/flclash

A multi-platform proxy client based on ClashMeta,simple and easy to use, open-source and ad-free.

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Summary Information

Updated 16 minutes ago
Added to GitGenius on August 31st, 2026
Created on August 15th, 2023
Open Issues & Pull Requests: 569 (+0)
Number of forks: 3,190
Total Stargazers: 50,524 (+0)
Total Subscribers: 144 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 6.1 days
Mean response time: 60.0 days
90th percentile: 257.4 days
Tracked items: 1,658

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 54% of tracked open issues have had no activity in three months. Only 11% of issues opened in the past year have been closed. Three people close 81% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 476
New in 7 days: 26
Closed in 7 days: 73
Avg open age: 145 days
Stale 30+ days: 393
Stale 90+ days: 257

Recent activity

Opened in 7 days: 21
Closed in 7 days: 73
Comments in 7 days: 1
Events in 7 days: 1

Top labels

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Detailed Description

FlClash is a multi-platform proxy client that runs on Android, Windows, macOS, and Linux.

The tool addresses the need for a lightweight, cross-platform proxy management interface by building on ClashMeta, an open-source proxy framework. It provides a unified client experience across desktop and mobile platforms, handling proxy protocol support including Hysteria, V2Ray, and VLESS. The interface adapts to different screen sizes and follows Material You design principles, offering multiple color themes and dark mode support.

Developers should choose this tool if they need a simple, ad-free proxy client that works consistently across multiple operating systems without vendor lock-in. It suits users who want to manage proxy subscriptions through WebDAV data synchronization and prefer a Surfboard-like user interface. The project is particularly relevant for those already using ClashMeta who want a native graphical client rather than command-line management.

The project maintains active development across its multi-platform codebase, with build infrastructure supporting platform-specific compilation chains for Android, Windows, Linux, and macOS. The tool is distributed through multiple channels including F-Droid and GitHub releases, with Homebrew packaging available for macOS users. Development activity shows ongoing refinement of the user interface and cross-platform compatibility, with the codebase organized to manage platform-specific dependencies and build requirements systematically.