calcprogrammer1/openrgb

Open source RGB lighting control that doesn't depend on manufacturer software. Supports Windows, Linux, MacOS. Mirror of...

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Summary Information

Updated 7 minutes ago
Added to GitGenius on September 15th, 2026
Created on May 27th, 2019
Open Issues & Pull Requests: 44 (+0)
GitHub issues: Disabled - open counts may still include pull requests.
Number of forks: 431
Total Stargazers: 4,486 (+1)
Total Subscribers: 54 (+0)

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Detailed Description

OpenRGB is an RGB lighting controller that provides unified control over RGB devices from multiple manufacturers without requiring proprietary software.

The core problem OpenRGB solves is the fragmentation of the RGB lighting ecosystem, where each hardware manufacturer provides its own application with conflicting resource usage, limited platform support, and sometimes online account requirements. The tool works by reverse-engineering manufacturer protocols to communicate directly with RGB hardware, allowing a single application to control devices from different brands. It supports Windows, Linux, and macOS, eliminating the need to run multiple manufacturer applications simultaneously.

Developers and users managing mixed-brand RGB setups should adopt this tool if they want centralized control without manufacturer dependencies. It suits anyone with RGB devices from ASUS, MSI, and other supported manufacturers who wants to avoid the overhead of multiple proprietary applications. The project includes a graphical interface for LED pattern creation, a command-line interface, an SDK for third-party integration, profile saving and loading, and support for synchronizing lighting across multiple PCs through client-server configuration. The README explicitly warns that the project interacts with hardware using reverse-engineered protocols, carrying inherent risk of hardware damage despite efforts to prevent it, and users must accept this risk before installation.

The project maintains active development with regular pipeline builds available alongside stable releases. The codebase shows ongoing device support expansion across multiple manufacturers. Development activity spans multiple platforms with packaged distributions for various Linux systems and official support for Windows and macOS. The project accepts community contributions and maintains documentation for compilation and device access setup.