Current issue state, recent activity, and per-issue timelines from the indexed issue data.
| Date | Opened | Closed | Comments | Events | Open Backlog |
|---|---|---|---|---|---|
| 2026-08-06 | 0 | 0 | 0 | 0 | 0 |
| 2026-08-05 | 0 | 0 | 0 | 0 | 1 |
| 2026-08-04 | 1 | 0 | 0 | 0 | 0 |
| 2026-08-03 | 0 | 0 | 0 | 0 | 0 |
| 2026-08-02 | 0 | 1 | 0 | 3 | 0 |
| 2026-08-01 | 1 | 0 | 0 | 0 | 1 |
| 2026-07-31 | 0 | 0 | 0 | 0 | 0 |
| 2026-07-30 | 0 | 1 | 1 | 4 | 0 |
| 2026-07-29 | 1 | 0 | 1 | 2 | 2 |
| 2026-07-28 | 0 | 0 | 0 | 0 | 0 |
| 2026-07-27 | 1 | 1 | 0 | 1 | 0 |
| 2026-07-26 | 1 | 1 | 0 | 1 | 1 |
| 2026-07-25 | 0 | 0 | 0 | 0 | 0 |
| 2026-07-24 | 0 | 0 | 0 | 0 | 0 |
Opened: 2
Closed: 1
Comments: 0
Events: 3
| Issue | Author | State | Labels | Comments | Reactions | Updated |
|---|---|---|---|---|---|---|
#3870 [WebGL2/Emscripten] Render-target MSAA is silently disabled; enabling it exposes null core functions and broken resolve path Opened 1 day ago | Cruel | open | No labels | 0 | 0 | 1 day ago |
#3864 Vulkan : Wrong outdated render area and validation error after recent "Allow negative x/y in bgfx::setViewRect." Opened 5 days ago | parawave | closed - completed | No labels | 0 | 0 | 4 days ago |
#3855 Vulkan: robustBufferAccess is never enabled, so any shader OOB access is an unexplained VK_ERROR_DEVICE_LOST Opened 8 days ago | knirby | closed - completed | No labels | 1 | 0 | 7 days ago |
#3516 BGFX shutdown does not reset properly Opened 8 months ago | PowerOfNames | open | No labels | 7 | 0 | 8 days ago |
#3853 D3D12: ExecuteIndirect() argument buffer isn't transitioned to D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT after compute writes. Opened 10 days ago | xSnapi | closed - completed | No labels | 0 | 0 | 10 days ago |
#3851 D3D12: submitBlit() doesn't transition destination texture to D3D12_RESOURCE_STATE_COPY_DEST Opened 11 days ago | xSnapi | closed - completed | bug | 0 | 0 | 10 days ago |
#3249 Screenshot taken always from the main window backbuffer on MacOS/Metal Opened 2 years ago | alemuntoni | closed - completed | bug | 0 | 0 | 14 days ago |
#3629 Cannot use macros on BUFFER_RO or SAMPLER2D calls Opened 5 months ago | alemuntoni | closed - completed | No labels | 1 | 1 | 14 days ago |
#3840 D3D12: no compute -> compute synchronization Opened 16 days ago | xSnapi | closed - completed | No labels | 0 | 1 | 16 days ago |
#3815 Recent change introduced flickering and incorrect bindings. Opened 30 days ago | unravel-dev | open | No labels | 14 | 0 | 28 days ago |
#3812 BGFX - Vpx 10.8.1 StandAlone build 5264 - Ubuntu 2604 - CoreDump Opened 1 month ago | nicolaspr56 | closed - completed | No labels | 1 | 0 | 1 month ago |
#3809 RenderItem/RenderBind alignment mismatch can trigger segfault Opened 1 month ago | puppyofkosh | closed - completed | No labels | 0 | 0 | 1 month ago |
#3800 [D3D11] Pixel shader not executed on depth-only render target Opened 1 month ago | Seremo | closed - completed | No labels | 0 | 0 | 1 month ago |
#3807 shaderc: WGSL profile emits vector*matrix instead of matrix*vector, dropping the translation on the WebGPU backend Opened 1 month ago | ShuangLiu1992 | closed - completed | No labels | 3 | 0 | 1 month ago |
#2822 render by points error on M1 Mac Metal Opened 4 years ago | Xayah-Hina | closed - completed | bug | 7 | 3 | 1 month ago |
#3779 Can't initialize bgfx in any context Opened 1 month ago | kernelxdev | closed - completed | No labels | 3 | 0 | 1 month ago |
#3774 Metal does not implement View profiling. Opened 2 months ago | mcourteaux | closed - completed | bug | 0 | 0 | 1 month ago |
#3762 Crash on dx11 Vertex Pulling calls Opened 2 months ago | alemuntoni | closed - completed | No labels | 4 | 0 | 2 months ago |
#3423 Mac OS: black screen after moving Opened 1 year ago | samueleguino97 | closed - completed | No labels | 1 | 0 | 2 months ago |
#3434 bgfx::calcTextureSize() is wrong for compressed format mipchain Opened 1 year ago | hypernewbie | closed - completed | No labels | 2 | 1 | 2 months ago |
#2862 TextureD3D11::resolve tries to call ResolveSubresource on depth buffers Opened 4 years ago | Novum | closed - completed | enhancement | 24 | 0 | 2 months ago |
#2248 Out of uniform buffer space on Metal? Opened 6 years ago | leeziyu | closed - completed | No labels | 8 | 0 | 2 months ago |
#3067 Metal FeatureFamily change is now using incorrect enum values Opened 3 years ago | EvilTrev | closed - completed | No labels | 6 | 0 | 2 months ago |
#3007 Issues in Metal renderer with gl_vertexID based draw calls Opened 4 years ago | EvilTrev | closed - completed | bug | 7 | 0 | 2 months ago |
#3750 Android with gles3.1 backend computer pipeline(24-NBody) cannot work Opened 2 months ago | dolphin-run | open | No labels | 0 | 0 | 2 months ago |