Repository Issue Activity (beta)

bkaradzic/bgfx

Current issue state, recent activity, and per-issue timelines from the indexed issue data.

Open Issues
40
New in 7 Days
0
Closed in 7 Days
0
Average Open Age
836 days
Stale 30+ Days
38
Stale 90+ Days
37
Last 2 Weeks
DateOpenedClosedCommentsEventsOpen Backlog
2026-09-2000000
2026-09-1900000
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2026-09-1700000
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2026-09-1100111
2026-09-1000791
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2026-09-0711000
This Week

Opened: 0

Closed: 0

Comments: 0

Events: 0

Top Labels
bug (43)
enhancement (5)
help needed (3)
Issue Explorer
IssueAuthorStateLabelsCommentsReactionsUpdated

#3947 New logo for consideration.

Opened 20 days ago
aleph1
open
No labels
2049 days ago

#3967 gl backend uses invalid capability when running using webgl

Opened 13 days ago
BitKovin
closed - completed
No labels
0013 days ago

#3952 Matrix cache does not grow along with dynamic frame storage; frame is drawn with wrong matrices

Opened 18 days ago
rogual
closed - completed
No labels
0118 days ago

#3925 Improving C# bindings with in/out/ref parameters?

Opened 26 days ago
mjr4077au
closed - completed
No labels
2026 days ago

#3508 BGFX_CONFIG_MAX_FRAME_LATENCY bad implementation on OSX

Opened 10 months ago
alexgu754
closed - completed
No labels
5028 days ago

#3750 Android with gles3.1 backend computer pipeline(24-NBody) cannot work

Opened 3 months ago
dolphin-run
open
No labels
1028 days ago

#3898 OpenGL runtime can downgrade GLSL 130 shaders to `#version 120` and fail on valid GLSL 1.30 constructs

Opened 1 month ago
Cruel
closed - completed
bug
401 month ago

#3815 Recent change introduced flickering and incorrect bindings.

Opened 2 months ago
unravel-dev
closed - completed
No labels
1501 month ago

#3902 WebGPU backend: TimerQueryWGPU calls GPUCommandEncoder.writeTimestamp, removed from shipping browsers

Opened 1 month ago
avosa
closed - completed
No labels
001 month ago

#3888 texture3DLod missing forBGFX_SHADER_LANGUAGE_GLSL >= 130

Opened 1 month ago
unravel-dev
closed - completed
No labels
001 month ago

#3879 D3D12 warning when using render target view

Opened 1 month ago
eres-j
closed - completed
No labels
001 month ago

#3870 [WebGL2/Emscripten] Render-target MSAA is silently disabled; enabling it exposes null core functions and broken resolve path

Opened 2 months ago
Cruel
closed - completed
No labels
002 months ago

#3864 Vulkan : Wrong outdated render area and validation error after recent "Allow negative x/y in bgfx::setViewRect."

Opened 2 months ago
parawave
closed - completed
No labels
002 months ago

#3855 Vulkan: robustBufferAccess is never enabled, so any shader OOB access is an unexplained VK_ERROR_DEVICE_LOST

Opened 2 months ago
knirby
closed - completed
No labels
102 months ago

#3516 BGFX shutdown does not reset properly

Opened 9 months ago
PowerOfNames
open
No labels
702 months ago

#3853 D3D12: ExecuteIndirect() argument buffer isn't transitioned to D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT after compute writes.

Opened 2 months ago
xSnapi
closed - completed
No labels
002 months ago

#3851 D3D12: submitBlit() doesn't transition destination texture to D3D12_RESOURCE_STATE_COPY_DEST

Opened 2 months ago
xSnapi
closed - completed
bug
002 months ago

#3249 Screenshot taken always from the main window backbuffer on MacOS/Metal

Opened 3 years ago
alemuntoni
closed - completed
bug
002 months ago

#3629 Cannot use macros on BUFFER_RO or SAMPLER2D calls

Opened 6 months ago
alemuntoni
closed - completed
No labels
112 months ago

#3840 D3D12: no compute -> compute synchronization

Opened 2 months ago
xSnapi
closed - completed
No labels
012 months ago

#3812 BGFX - Vpx 10.8.1 StandAlone build 5264 - Ubuntu 2604 - CoreDump

Opened 3 months ago
nicolaspr56
closed - completed
No labels
103 months ago

#3809 RenderItem/RenderBind alignment mismatch can trigger segfault

Opened 3 months ago
puppyofkosh
closed - completed
No labels
003 months ago

#3800 [D3D11] Pixel shader not executed on depth-only render target

Opened 3 months ago
Seremo
closed - completed
No labels
003 months ago

#3807 shaderc: WGSL profile emits vector*matrix instead of matrix*vector, dropping the translation on the WebGPU backend

Opened 3 months ago
ShuangLiu1992
closed - completed
No labels
303 months ago

#2822 render by points error on M1 Mac Metal

Opened 4 years ago
Xayah-Hina
closed - completed
bug
733 months ago

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