Current issue state, recent activity, and per-issue timelines from the indexed issue data.
| Date | Opened | Closed | Comments | Events | Open Backlog |
|---|---|---|---|---|---|
| 2026-09-20 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-19 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-18 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-17 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-16 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-15 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-14 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-13 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-12 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-11 | 0 | 0 | 1 | 1 | 1 |
| 2026-09-10 | 0 | 0 | 7 | 9 | 1 |
| 2026-09-09 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-08 | 0 | 0 | 0 | 0 | 0 |
| 2026-09-07 | 1 | 1 | 0 | 0 | 0 |
Opened: 0
Closed: 0
Comments: 0
Events: 0
| Issue | Author | State | Labels | Comments | Reactions | Updated |
|---|---|---|---|---|---|---|
#3947 New logo for consideration. Opened 20 days ago | aleph1 | open | No labels | 20 | 4 | 9 days ago |
#3967 gl backend uses invalid capability when running using webgl Opened 13 days ago | BitKovin | closed - completed | No labels | 0 | 0 | 13 days ago |
#3952 Matrix cache does not grow along with dynamic frame storage; frame is drawn with wrong matrices Opened 18 days ago | rogual | closed - completed | No labels | 0 | 1 | 18 days ago |
#3925 Improving C# bindings with in/out/ref parameters? Opened 26 days ago | mjr4077au | closed - completed | No labels | 2 | 0 | 26 days ago |
#3508 BGFX_CONFIG_MAX_FRAME_LATENCY bad implementation on OSX Opened 10 months ago | alexgu754 | closed - completed | No labels | 5 | 0 | 28 days ago |
#3750 Android with gles3.1 backend computer pipeline(24-NBody) cannot work Opened 3 months ago | dolphin-run | open | No labels | 1 | 0 | 28 days ago |
#3898 OpenGL runtime can downgrade GLSL 130 shaders to `#version 120` and fail on valid GLSL 1.30 constructs Opened 1 month ago | Cruel | closed - completed | bug | 4 | 0 | 1 month ago |
#3815 Recent change introduced flickering and incorrect bindings. Opened 2 months ago | unravel-dev | closed - completed | No labels | 15 | 0 | 1 month ago |
#3902 WebGPU backend: TimerQueryWGPU calls GPUCommandEncoder.writeTimestamp, removed from shipping browsers Opened 1 month ago | avosa | closed - completed | No labels | 0 | 0 | 1 month ago |
#3888 texture3DLod missing forBGFX_SHADER_LANGUAGE_GLSL >= 130 Opened 1 month ago | unravel-dev | closed - completed | No labels | 0 | 0 | 1 month ago |
#3879 D3D12 warning when using render target view Opened 1 month ago | eres-j | closed - completed | No labels | 0 | 0 | 1 month ago |
#3870 [WebGL2/Emscripten] Render-target MSAA is silently disabled; enabling it exposes null core functions and broken resolve path Opened 2 months ago | Cruel | closed - completed | No labels | 0 | 0 | 2 months ago |
#3864 Vulkan : Wrong outdated render area and validation error after recent "Allow negative x/y in bgfx::setViewRect." Opened 2 months ago | parawave | closed - completed | No labels | 0 | 0 | 2 months ago |
#3855 Vulkan: robustBufferAccess is never enabled, so any shader OOB access is an unexplained VK_ERROR_DEVICE_LOST Opened 2 months ago | knirby | closed - completed | No labels | 1 | 0 | 2 months ago |
#3516 BGFX shutdown does not reset properly Opened 9 months ago | PowerOfNames | open | No labels | 7 | 0 | 2 months ago |
#3853 D3D12: ExecuteIndirect() argument buffer isn't transitioned to D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT after compute writes. Opened 2 months ago | xSnapi | closed - completed | No labels | 0 | 0 | 2 months ago |
#3851 D3D12: submitBlit() doesn't transition destination texture to D3D12_RESOURCE_STATE_COPY_DEST Opened 2 months ago | xSnapi | closed - completed | bug | 0 | 0 | 2 months ago |
#3249 Screenshot taken always from the main window backbuffer on MacOS/Metal Opened 3 years ago | alemuntoni | closed - completed | bug | 0 | 0 | 2 months ago |
#3629 Cannot use macros on BUFFER_RO or SAMPLER2D calls Opened 6 months ago | alemuntoni | closed - completed | No labels | 1 | 1 | 2 months ago |
#3840 D3D12: no compute -> compute synchronization Opened 2 months ago | xSnapi | closed - completed | No labels | 0 | 1 | 2 months ago |
#3812 BGFX - Vpx 10.8.1 StandAlone build 5264 - Ubuntu 2604 - CoreDump Opened 3 months ago | nicolaspr56 | closed - completed | No labels | 1 | 0 | 3 months ago |
#3809 RenderItem/RenderBind alignment mismatch can trigger segfault Opened 3 months ago | puppyofkosh | closed - completed | No labels | 0 | 0 | 3 months ago |
#3800 [D3D11] Pixel shader not executed on depth-only render target Opened 3 months ago | Seremo | closed - completed | No labels | 0 | 0 | 3 months ago |
#3807 shaderc: WGSL profile emits vector*matrix instead of matrix*vector, dropping the translation on the WebGPU backend Opened 3 months ago | ShuangLiu1992 | closed - completed | No labels | 3 | 0 | 3 months ago |
#2822 render by points error on M1 Mac Metal Opened 4 years ago | Xayah-Hina | closed - completed | bug | 7 | 3 | 3 months ago |