tencent-hunyuan/hunyuan3d-2

High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.

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Summary Information

Updated 31 minutes ago
Added to GitGenius on September 4th, 2026
Created on January 21st, 2025
Open Issues & Pull Requests: 247 (+0)
GitHub issues: Enabled
Number of forks: 1,530
Total Stargazers: 14,756 (+0)
Total Subscribers: 161 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 19.5 hours
Mean response time: 11.5 days
90th percentile: 32.4 days
Tracked items: 212

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Only 4% of issues opened in the past year have been closed.

Charts & Analytics

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Issue Activity (beta)

Open issues: 228
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 459 days
Stale 30+ days: 226
Stale 90+ days: 219

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • enhancement (3)
  • bug (2)
  • documentation (1)

Most active issues this week

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Detailed Description

Hunyuan3D-2 is a 3D asset generation tool that creates high-resolution 3D models from text prompts and images using large-scale diffusion models.

The tool addresses the challenge of generating detailed 3D assets by leveraging diffusion-based generative models trained at scale. It supports both text-to-3D and image-to-3D workflows, enabling users to produce 3D geometry and textures from natural language descriptions or reference images. The approach uses the Hunyuan3D diffusion model architecture to synthesize complete 3D assets including shape and surface detail in a single generation pipeline.

Developers working on 3D content creation pipelines, game development, or digital asset production should consider this tool if they need automated generation of 3D models without manual modeling. It is particularly suited for projects requiring rapid iteration on 3D asset creation or batch generation of varied models. The tool provides both an official web interface and programmatic access through model weights, allowing integration into custom workflows. The README does not name alternative tools for direct comparison.

The project maintains an active official site and community presence with a Discord channel for user support. Model weights and inference code are published on Hugging Face, making the tool accessible for both research and production use. The project includes a research report documenting the model architecture and capabilities, indicating ongoing development of the underlying generative approach.