SilentNightSound/GI-Model-Importer

Tools and instructions for importing custom models into a certain anime game

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SilentNightSound/GI-Model-Importer has 3k+ stars and 400+ forks on GitHub, is written in Python, and was last pushed on Sep 4, 2026. Data as of . Signed-in members get hourly updates — create a free account.

Summary Information

Updated 1 hour ago
Added to GitGenius on September 22nd, 2026
Created on June 17th, 2022
Open Issues & Pull Requests: 80 (+0)
GitHub issues: Enabled
Number of forks: 405
Total Stargazers: 3,143 (+0)
Total Subscribers: 39 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 43.3 hours
Mean response time: 15.9 days
90th percentile: 57.9 days
Tracked items: 185

How this project is maintained

About 3% of issues opened in the past year have never received a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 84% of issues opened in the past year have been closed, leaving a working backlog. Three people close 82% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 37
New in 7 days: 1
Closed in 7 days: 1
Avg open age: 572 days
Stale 30+ days: 18
Stale 90+ days: 10

Recent activity

Opened in 7 days: 1
Closed in 7 days: 1
Comments in 7 days: 3
Events in 7 days: 6

Top labels

  • stale (53)

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Detailed Description

GI Model Importer is a tool for importing custom models into an anime game.

The tool addresses the need to extend game content with user-created models by providing both the technical utilities and procedural guidance required to integrate custom assets into the game. It works by offering a combination of Python-based tools alongside step-by-step instructions that walk users through the import process.

The tool is suited for modders and content creators who want to add custom character or asset models to the game. It serves projects ranging from personal modifications to community-driven model libraries. Anyone considering adoption should understand that this is a specialized tool for a specific game and requires familiarity with model formats and the import workflow documented in the project.

The project maintains active engagement with its community through a Discord server listed as the primary point of contact. Development appears focused on supporting the practical needs of modders working with the game's asset pipeline.