nvidia/warp

A Python framework for GPU-accelerated simulation, robotics, and machine learning.

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Summary Information

Updated 54 minutes ago
Added to GitGenius on September 9th, 2026
Created on March 18th, 2022
Open Issues & Pull Requests: 331 (+0)
GitHub issues: Enabled
Number of forks: 615
Total Stargazers: 7,093 (+0)
Total Subscribers: 52 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 0.2 hours
Mean response time: 7.5 days
90th percentile: 6.8 days
Tracked items: 1,222

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 86% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. 27% of tracked open issues have had no activity in three months. Only 5% of issues opened in the past year have been closed. Three people close 81% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 280
New in 7 days: 24
Closed in 7 days: 19
Avg open age: 258 days
Stale 30+ days: 130
Stale 90+ days: 105

Recent activity

Opened in 7 days: 18
Closed in 7 days: 16
Comments in 7 days: 3
Events in 7 days: 26

Top labels

  • bug (490)
  • feature request (395)
  • question (153)
  • docs (84)
  • tile (70)
  • warp.sim (removed) (64)
  • language (32)
  • autodiff (31)

Detailed Description

NVIDIA Warp is a Python framework for GPU-accelerated simulation, robotics, and machine learning.

Warp solves the problem of writing high-performance GPU code without leaving Python by taking regular Python functions and JIT compiling them to efficient kernel code that runs on CPU or GPU. The framework provides a rich set of built-in primitives for physics simulation, robotics, and geometry processing, eliminating the need to hand-write low-level CUDA kernels for common tasks. Kernels are differentiable by design, allowing them to integrate directly into machine-learning pipelines with PyTorch, JAX, and Paddle.

Warp suits projects that combine simulation with learning or optimization, particularly in robotics, physics-based graphics, and scientific computing where GPU acceleration is essential. It works well for teams that want to stay in the Python ecosystem while achieving performance comparable to hand-written CUDA code. The framework supports Windows, Linux, and macOS, with CUDA acceleration available on Windows and Linux for NVIDIA GPUs, while all platforms support CPU execution. Installation is straightforward via PyPI, and the project provides tutorial notebooks covering introductory concepts through differentiable simulations.

The project maintains an active development cadence with regular updates to the changelog. The codebase shows consistent refinement of core functionality and expansion of supported use cases. Documentation is comprehensive and kept current alongside releases. The project demonstrates responsiveness to user needs through its tutorial offerings and example coverage across simulation domains.