MrGlockenspiel/activate-linux

The "Activate Windows" watermark ported to Linux

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Summary Information

Updated 60 minutes ago
Added to GitGenius on September 11th, 2026
Created on March 16th, 2022
Open Issues & Pull Requests: 38 (+0)
GitHub issues: Enabled
Number of forks: 124
Total Stargazers: 5,941 (+0)
Total Subscribers: 16 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 12.5 days
Mean response time: 93.5 days
90th percentile: 263.4 days
Tracked items: 25

How this project is maintained

Around half of the issues opened in the past year never receive a reply. 100% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Only 4% of issues opened in the past year have been closed.

Charts & Analytics

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Issue Activity (beta)

Open issues: 20
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 641 days
Stale 30+ days: 19
Stale 90+ days: 12

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • enhancement (1)

Most active issues this week

No issue events were indexed in the last 7 days.

Detailed Description

activate-linux is a utility that displays the "Activate Windows" watermark on Linux systems using cairo in C.

The project recreates the familiar Windows activation watermark as a novelty tool for Linux users. It works by rendering a semi-transparent overlay on the desktop using cairo for graphics rendering and integrates with X11 and Wayland display servers. The tool supports command-line arguments to customize its behavior, documented in the ARGS.md file.

The tool suits developers and Linux users looking for a humorous desktop customization. It builds on multiple Linux distributions through native package managers: Ubuntu via PPA, Arch Linux through the AUR, NixOS as a flake, and Gentoo via ebuild. Windows users can install it through Scoop. The project also compiles on macOS, though the README notes that an alternative project may be preferable for that platform. Building requires cairo, Pango, and various X11 and Wayland development libraries on Linux. The project supports both traditional make-based builds and experimental Xmake builds.

The project maintains a substantial user base, with nearly all open issues originating from external users rather than the core team. Responses to issues and pull requests typically arrive within one to two weeks. Development activity centers on enhancement requests, indicating ongoing refinement driven by user feedback.