gameservermanagers/linuxgsm

The command-line tool for quick, simple deployment and management of Linux dedicated game servers.

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Summary Information

Updated 44 minutes ago
Added to GitGenius on September 14th, 2026
Created on August 9th, 2013
Open Issues & Pull Requests: 405 (+0)
GitHub issues: Enabled
Number of forks: 863
Total Stargazers: 4,903 (+0)
Total Subscribers: 135 (+0)

Repository Insights (GitGenius)

Median issue/PR response: 4.9 hours
Mean response time: 42.2 days
90th percentile: 76.2 days
Tracked items: 1,567

Most active contributors

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How this project is maintained

Roughly one issue in two opened in the past year never receives a reply. 87% of open issues come from outside the core team, so the backlog reflects real-world use rather than internal planning. Work labelled "game: Counter-Strike: Global Offensive" is answered fastest, typically in about an hour, while "command: start" waits about 8 days. Only 34% of issues opened in the past year have been closed. Three people close 82% of everything that gets resolved.

Charts & Analytics

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Issue Activity (beta)

Open issues: 343
New in 7 days: 0
Closed in 7 days: 0
Avg open age: 1,608 days
Stale 30+ days: 337
Stale 90+ days: 330

Recent activity

Opened in 7 days: 0
Closed in 7 days: 0
Comments in 7 days: 0
Events in 7 days: 0

Top labels

  • type: bug (589)
  • engine: source (400)
  • type: feature (344)
  • distro: Ubuntu (222)
  • type: game server request (199)
  • command: install (179)
  • game: Counter-Strike: Global Offensive (169)
  • engine: unity3d (149)

Most active issues this week

No issue events were indexed in the last 7 days.

Detailed Description

LinuxGSM is a command-line tool for quick, simple deployment and management of Linux dedicated game servers.

Game server administration traditionally requires significant manual effort to configure and maintain. LinuxGSM addresses this by providing a unified command-line interface that abstracts away the complexity of setting up and managing dedicated game servers on Linux. The tool handles installation, monitoring, alerting, updates, backups, and console access through simple commands, allowing administrators to focus on running their servers rather than troubleshooting infrastructure.

The tool supports over one hundred game servers and runs on popular Linux distributions including Ubuntu, Debian, and CentOS, though other distributions may work if minimum requirements are met. Each game server has specific dependency requirements documented on the project website. LinuxGSM is suitable for anyone running dedicated game servers on Linux who wants to reduce administrative overhead through automation and standardized management commands. The project provides extensive documentation and maintains a support community for users encountering issues.

Development activity shows consistent engagement with the project receiving regular updates and improvements. The codebase is written primarily in shell script and maintains code quality standards. The project maintains synchronization across multiple repository platforms and has an active community presence through Discord. Contributions from the community are actively welcomed and acknowledged, with the project having evolved steadily over its history with new servers and features added on an ongoing basis.